Chapter 1 : Falcon 2 Basics
Learn about all the different elements and components that make up programs, or instruments, within Falcon.
See what the Main, Mixer, and Performance Views are used for, and follow along as a simple multi is set up with a velocity layer and customized filter modulation.
Explore the various ways of navigating, searching, and loading programs and multis.
See how the sidebar browsers are used to drag and drop presets for the different components that comprise a program.
Explore the Edit Tab Program and Layer level parameter controls, along with ways of customizing what is viewed and what is hidden.
Discover how effects and modulation are retriggered with each voice, and how some of the modulation trigger modes work.
See how the oscillator parameters are used to set up round-robin style programming between multiple oscillators.
Learn how to map samples manually or automatically when creating a keygroup on import, adjust key & velocity ranges, and more.
Explore working with and editing multiple layers, keygroups, and oscillators.
Learn how to work with modulation assignments and sources, and how to edit modulation generators.
See how to use the Modulation Quick View menu to create and edit modulators, how to drag and drop to multiple parameters, and more.
Discover how this view is used to manage all of the audio effects processing paths from the effects on the master output, all the way down to effects on the individual keygroups.
Learn how to assign and map macros on the info tab, and how to manage Event and Script processors on the Event Tab.
See how these views are used to access and manage various part, program, layer, keygroup, modulation, and effects based parameters.
Chapter 2 : Falcon 2 in Action
Explore the sonic characteristics of the classic virtual analog oscillator, and see how the modulation mapper is put to use remapping an LFO control signal.
Get some ideas on how to use the analog stack oscillator along with the Waveshaper effect and some step pattern modulation to create a trance gate effect.
See how this is used to create harmonic or enharmonic tones by partial stretching, fractional order filtering, even/odd harmonic control, and continuous morphing between wave shapes.
Discover how this synth oscillator blends a sampled impulse response with modeling to craft expressive and flexible plucked string sounds.
See how various script processors, including the new Euclidian Tonal Script, are used to process incoming MIDI notes before they reach the sound generating oscillators.
Hear how this oscillator achieves unique sounds by using either a waveform or FM based sine wave modulator in conjunction with a wavetable containing multiple wave shapes.
Explore the FM oscillator, and follow along as a simple bass patch is created.
Discover how these simple and intuitive oscillators, along with some simple effects processing, are quickly put to use in musical contexts.
Learn the basics of using the drum oscillator to create simple kick, snare, and hi hat sounds.
Learn the basics of programming beats using the pattern based row parameters in the Euclidian Drum Script Processor.
Get a quick overview of how to set up velocity layers, batch process samples, and set up exclusive groups.
Explore how the slice parameters are used to slice up and play back rhythmic material.
See how this is used to pitch shift samples while keeping the speed of the sample constant.
Discover how samples are divided into grains, and then recombined to play back at different speeds, pitches, and directions, for interesting creative results.
Learn how the IRCAM Multi Granular, Scrub, and Stretch oscillators each offer unique granular control over your sound.
Watch two simple ways to set up and work with key switch instruments in Falcon 2.
Explore the creative potential of the powerful Arpeggiator Event Processor.
See how Effects Racks are created, how macros are assigned, and how to set up host automation to polish and finalize your sounds.
Chapter 3 : 2.1 Update
Hear how this new bass-focused FX module adds the saturation characteristics from two different models of Fasel Red and Fasel Yellow inductors.
The Feedback Machine is a variant of the standard Effect Rack with a featured feedback loop, providing control over feedback amount, feedback injection delay, and overall mix amount. Explore it in action on an aggressive organ lead.
A beautifully designed hybrid step sequencer and arpeggiator, Step Arp gives unprecedented per step control over every aspect of pitch, time, and more.
Learn about this probability based tool that allows us to add note skipping with optional beat protection, delay, and adaptive ratcheting.
See how this polyphonic version of the gate mod script is used to add probability based skipping, delays, and ratcheting on a per note basis, using a melodic sequence.
Explore this 2 channel probability based note router on a simple melodic pattern.
Watch how this new performance script is used to spread out the notes of a chord by pressing a trigger note outside the chord’s range.
Discover this fantastic new arpeggiator feature, which allows you to create patterns by step recording the notes presses on your keyboard instead of using the mouse.
Studio wiz Eli Krantzberg brings you a detailed video manual for UVI's incredible Falcon 2 virtual instrument! Learn all of its features and functions including how to use them to make your next production. These videos are designed for new Falcon 2 users.
Eli greets you and starts at the beginning with a thorough overview of the Falcon 2 user interface and how to navigate it, plus how to work with the File and Sidebar Browsers. Then you'll dive into all of Falcon 2's Edit Tabs, the Mapping Editor, working with its extensive Modulation capabilities, Effects and much more.
Next you'll see Falcon 2 in action with videos on how to utilize its Analog Oscillator, Analog Stack Oscillator and Wave Shaper to create realistic analog synth tones. Then it's on to the Additive Oscillator, Pluck Oscillator, Wavetable Oscillator, FM Oscillator, and Organ & Noise Oscillators to craft virtually any sound you can ever imagine.
Did you know Falcon 2 does drums too? Eli shows you how to use the powerful Drum Oscillator to make your drum tones and then the basics of programming beats, using the pattern based row parameters in the Euclidian Drum Script Processor!
Moving on Eli explains and explores Falcon 2's sampler features, such as how to set up velocity layers, batch process samples, and set up exclusive groups, followed by how the slice parameters are used to slice up and play back rhythmic material, and using the Stretch Oscillator to pitch shift samples while keeping the speed of the sample constant.
Eli finishes up your journey into Falcon 2 with many more videos covering topics like the IRCAM Granular Oscillator, Key Switches & Layer Rules, working with the Falcon 2 Arpeggiator, the Effects Rack, Macros, Host Automation and much, much more.
To see what these comprehensive Falcon 2 video tutorials show you, and how they'll get you flying high when using Falcon 2, see the individual Falcon tutorial descriptions on this page. Learn to tame Falcon 2 with this detailed video manual taught by the one and only Eli Krantzberg... Watch "UVI Falcon 2 Explained®" today.
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