Why Loudness is Important (4:34)
Peak Normalization & Limiting (4:30)
Conversion to MP3 & AAC (3:24)
Playback Headroom (8:03)
How Loud Should You Make Your Track? (7:29)
Measuring Loudness: LUFS & RMS (11:23)
Int vs Momentary vs Short Term LUFS (5:11)
How to Measure a Genre (2:31)
Advanced Limiting Concepts (7:34)
True Peak Limiting (3:09)
Fletcher Munson Curves (9:39)
Waveform Choice (3:20)
DC Offset (2:28)
What Affects Loudness? (7:01)
Macro Loudness (3:10)
Adam Pollard aka Multiplier, delivers videos on an invaluable topic, loudness. Understanding loudness gives you an edge when mixing, mastering, or just preparing your tracks and songs for further processing or release. See why with these tutorials!
Adam welcomes you and starts with why loudness is important to understand, and then explores perceived loudness, normalization, and the consequences for playback dynamic range when applying these processes. Then learn all about peak normalization and limiting, and the important to note consequential loudness vs dynamic range tradeoff.
Throughout the rest of the series you'll learn highly useful topics and techniques such as converting audio to MP3 & AAC formats, playback headroom, how loud should you make your track, measuring loudness with both LUFS and RMS, loudness matching, what exactly you should compare to your loudness to and what workflow is best to use, advanced limiting concepts, true peak limiting, Fletcher Munson Curves, DC Offset, what affects loudness and so much more.
See the individual tutorial descriptions for more info. If you produce, mix or master music, you have to know the inner workings of loudness and how it applies to today's music technology. Get going on the right foot and improve your mixes and masters... Watch"Loudness Explained" today.
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Submitted 2 weeks ago
I am so excited for this video
I am a: Hobbyist, Sound Designer, Pro Tools
Submitted 2 weeks ago
Useful but could be improved.
I agree with the previous review about the delivery. Distracting style. Also, some of the side-trips and tangents could be streamlined. I also found some of the software examples and much of the audio examples used to be a bit "specific" where a little more "generic" or common would be a better choice. There is a lack of structure. I believe building a foundation, then expanding on the concepts create a better presentation. This on kind of jumps around with little association between subtopics at times.
I am a: Hobbyist, Musician, Producer, Mixcraft
Response from Customer Service:
We're glad you found the tutorial useful. This is a subject that is often misunderstood and a lot of beginners (and some more advanced) could learn a lot from these examples.
And although the author does like to cover a variety of subtopics within each video, the individual videos within the tutorial are specific to a subject so you can skip around or watch in order!
Submitted 3 weeks ago
Really good series, but the instructor speaks VERY choppy (to the point of being distracting). Also, I like for these instructors to repeat concepts and procedures, but there is a lot of overkill, and I found myself moving forward to avoid the redundancy. I love Groove 3, and have been a subscriber for the last few years (and prepaid for he next couple), and have learned much from every video series I have seen. This is the only review I've posted, and only because it is fixable for the instructor.
I am a: Professional, Musician, Producer, Audio Engineer, Cubase
Submitted 3 weeks ago
Intelligent, concise presentation.
Nuts and bolts presentation of Loudness. His discussion about RMS and loudness was revealing. Would like to hear his opinion about mixing against pink noise. Jolly good show.
I am a: Semi-Pro, Musician, Producer, Audio Engineer, Mastering Facility, Pro Tools
Submitted 3 weeks ago
Good examples and explanations
Builds a solid foundation on the fundamentals of loudness. A companion tutorial with a workshop/lab approach would be a very useful follow-up. Be sure to cover examples in multiple genres.
I am a: Professional, Audio Engineer, Ableton Live, Logic Pro, Pro Tools, Reason, Reaper, Studio One
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