Overview of the Instruments6:49
A brief description of the nine different devices in Reason 5, (Thor, Malstrom, Subtractor, Kong, ReDrum, NN-XT, NN-19 , Dr. Octo Rex and the Combinator) and their functions within the program as well as the types of synthesis and sample playback they offer. Focusing upon describing and identifying the instruments.
Selecting and Playing Instruments
Looking at the instruments available in the Reason 5 Factory Sound Bank and how to choose from the selection to get your desired sound.
A description of the different ways in which synths can be played in Reason. Playing live with a MIDI controller, the on-screen keys in Reason 5, the RPG-8 arpeggiator, pattern sequencing and loop playback are all discussed to provide clarity to the distinct differences between devices.
Discussing the ways in which a MIDI keyboard, or a QWERTY keyboard can be used to control parameters and automate data through override mapping and controller assignments.
Looking at how to edit patches, save your own patches and use Reason's internal interface to manage your patch library.
NN-19: First Look4:57
Identifying and describing the sections of the NN-19's front panel and outlining the flow of audio through NN-19. Oscillator section, sample window, envelopes, LFOs and settings are all discussed.
NN-19: The Keymap8:48
An up-close look at the keymap and it's functions. Arranging and adjusting samples are discussed in detail.
NN-19: Sampling & Resampling12:46
Showing the process of creating a new instrument in NN-19, and how to resample a sound for further editing and arrangement. The basic principles of sampling in Reason 5, and the rear panel of the NN-19 are covered here as well.
NN-19: The Oscillator3:50
A description of the driving oscillator for NN-19 and it's settings. Including the amp envelope and the oscillator's function within the synth.
NN-19: The Filter4:02
A look at the filter, it's modes and settings and it's envelope settings. The LFO is also discussed here.
NN-19: Creative Possibilities9:03
A few tips and tricks for the NN-19, as well as a description of the limitations and advantages of the NN-19 vs. the NN-XT such as parameter automation and sample start time.
NN-XT: First Look5:26
An identifying look at the NN-XT. Including detailed descriptions of all of the sections and settings in the NN-XT and it's internal signal flow. Differences between NN-19 and NN-XT's handling of samples and layers are discussed here.
NN-XT: The Keymap16:10
Learning about NN-XTs more advanced keymap and the concepts of zones and zone parameters, groups and group settings and assignments. Multiple output sections are covered here as well.
NN-XT: The Amp Section2:57
Looking briefly at the Amp section and it's special envelope as well as it's global settings and how they affect the current instrument.
NN-XT: Filter & Mods4:57
Learning about the filter section, the mod envelope, the LFOs and the pitching options for each. Velocity and Mod Wheel settings are covered here as well.
NN-XT: Zone Parameters10:20
A detailed description of all the zone parameters and how they are used within instruments. Techniques including looping, tuning and alternate sample triggering are covered here.
NN-XT: Creative Possibilities12:30
A collection of tips and tricks for the advanced NN-XT user to aid in the creation of both traditional and non-traditional patches and facilitate a better workflow in Reason 5.
ReDrum: First Look6:21
Identifying and describing the various sections and settings of the Redrum's front panel. The pattern sequencer, channels, channel settings and unique qualities of Redrum are overviewed.
ReDrum: The Channels8:56
Learning about the three different types of channels in Redrum and their settings. Also discussed, loading samples and instruments.
ReDrum: The Pattern Sequencer6:11
An in-depth look at sequencing patterns, editing patterns and playing them in your tracks. Including a brief description of pattern editing and arrangement in the arrange window.
ReDrum: The Rear Panel5:44
A look at using the individual outputs and gate controls to further advance knowledge of Redrum's inner workings and signal flow.
ReDrum: Creative Possibilities7:57
A few tips and tricks for out-of-the-box Redrum users. Techniques including gating, layering and pattern triggering are discussed here.
Dr. Octo Rex
Dr. Octo Rex: First Look3:03
A descriptive overview of the front panel sections available in Dr. Octo Rex. Including the loop window, envelopes, LFO and modulators. Working with REX loops is also briefly discussed here.
Dr. Octo Rex: The Loop Window4:54
Learning about loading REX files, manipulating them and becoming familiar with the settings available in the loop window. Also, becoming familiar with the principles of slice-based loop manipulation.
Dr. Octo Rex: Slice Edit Mode5:31
Using slice edit mode to alter the REX files we have loaded into the Octo Rex on a per-slice basis. Settings, parameters and techniques are discussed in-depth. The multi-slice output section of the rear panel is discussed here as well.
Dr. Octo Rex: Manipulating Loops7:50
A look at how to use all 8 of Dr. Octo Rex's slots to manipulate loops in real-time as well as translating loops to MIDI data and editing MIDI-triggered slices through Edit mode in the arrange window.
Dr. Octo Rex: Global Settings4:18
Envelopes, the filter modes and settings, the LFO, the amp section and the performance modulators are all reviewed here in detail.
Dr. Octo Rex: Creative Possibilities6:00
Exciting techniques using the Dr. Octo Rex and some of its hidden purposes. Techniques including gate triggering, ReGroove user groove definition and creative button assignments are discussed.
Kong: First Look4:08
Learning to identify and use every part of Kong's front panel and learning the signal flow through the device. The different kinds of synth and sampling modules available and the effects options are described and named.
Kong: The Pads12:59
Learning about the functionality and purpose of the pads as well as understanding Kong's pad assignments and settings section.
Kong: Physical Modeling9:56
An in-depth look at the 3 Physical Modeling modules in Kong. Including techniques to achieve popular and useful sounds.
Kong: Synth Modeling5:42
An up-close view of all 4 Synth Modeling modules in Kong. Including techniques to achieve popular and useful sounds.
Kong: NN-Nano Sampler6:23
Looking at the playback of sampled material through the NN-Nano and it's multitude of settings and uses.
Kong: Nurse REX Loop Player9:02
Looking at the mini-REX player inside Kong and it's trigger types, functions and settings. Learning how to use chunks and slices in Kong Kits.
Kong: The Effects17:36
The variety of effects modules and their parameters are covered here. Also, we look deeper at the bus routing, and master FX sections.
Kong: The Rear Panel7:34
A closer look at Kong's rear panel, multiple output and external effects options. Including using the gate triggers and aux sends.
Kong: Creative Possibilities8:41
Looking deeper in Reason 5 and Kong to explore new possibilities and interesting methods of achieving the sound you want.
Vol 2 of the definitive guide to Reason's instruments is now available! If you want to know everything about Reason's powerful built-in instruments, stop right here.
In Volume 2, Sedric goes deep into all of Reason's built-in drum machine and sampler devices (Kong, ReDrum, NN-XT, NN-19 and Dr. Octo Rex) explaining all of their controls and features. He then breaks down section by section each device, showing you what every knob and button does with sonic examples so you see and hear what they actually do. Sedric then finishes up each instrument with a "creative uses" tutorial showing you interesting ways to use the devices as well as tips and tricks.
Also, as an added bonus for the new Reason user, Sedric has included 5 bonus videos covering general instrument overviews as well as how to select instruments and play them, assigning controls and using patches. We have included these videos in both volumes 1 and 2 of Reason Instruments Explained.
If you use Reason and need to know your stuff, this series is what the doctor ordered... Get Reason Instruments Explained today.
Submitted 5 months ago
GREAT PARTS ONE AND TWO
I am a: Hobbyist, Musician, Ableton Live, Cakewalk Sonar, Reason
You might be also interested in
This is it. If you want to learn some of the coolest tips and tricks for Propellerhead’s Reason, look no further. Reason guru Paul Ortiz reveals some of his favorite production nuggets that are sure to open your eyes and your mind when producing with Reason.
Thomas Cochran presents an in-depth look at Propellerhead’s Grain virtual granular synth. Learn all of its features and functions as well as interesting sound design techniques allowing you to fully command this powerful synth.
The All-Access Pass gives you just that, instant online access to every single video tutorial currently on the site and any ones that get added during your membership.
Reason expert Paul Ortiz brings you the beginner’s guide to using Reason to make your first song! Paul starts with a blank Reason session and walks you through the entire process of creating and arranging your first song, along with basic mixing and mastering practices.
Studio guru Paul Ortiz brings you an in-depth look at using VST plug-ins inside Reason 9.5 or higher. See everything you need to know, plus cool tips and tricks that will make using VST plug-ins even better, now that you can use them in Reason.
Reason guru Paul Ortiz is here to whip you into shape when making your first beat. Explore the basic elements found in EDM, Trap and Breakbeat beats, and see how to program them using Reason 9, all in under 40 minutes!
In this video tutorial series, DAW expert Dave Askew reveals the new Pitch Editor features in Propellerhead’s Reason 9 and shows you what you need to know to make pitch perfect tracks every time!
In this FREE video tutorial series, Reason expert Dave Askew reveals short cuts and techniques using the new features in Reason 9, that will enhance your workflow and spark creativity.
In this video tutorial series, Reason wiz Dave Askew reveals the new Players in Propellerhead’s Reason 9, with both break down of all the features and functions, as well as creative uses.
Studio tech meister Todd Tatnall brings you Reason 8 Explained, covering all the important basics as well as some advanced topics that will get you up and running with Propellerheads amazing Reason 8 DAW in no time.