Apollo Console Tutorial

UAD Apollo Console Explained®

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7 Videos | Length: 40min 41sec
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    Introduction (2:32)


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    Software Installation (2:07)


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    Console Inputs and Functions (11:10)


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    Apollo Console with Pro Tools (5:15)


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    Apollo Console with Logic Pro (4:30)


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    Headphones and IO (9:04)


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    Wrap Up (6:03)


Studio guru Matt Whatley gives you a head start into the powerful but flexible Universal Audio UAD Apollo Console software. Learn all the basics plus cool routing and customization options that are available when recording with the awesome Apollo series interfaces.

Matt first welcomes you and gives a preview of what's to come in the series, followed by How to Install the UAD Console Software and Drivers. Apollo Console Inputs & Functions are next, and you'll explore how they're Controlled with both the software or via the Apollo hardware.

Moving on, you'll learn several Ways to Use the Apollo Console with your DAW, as well as Routing Techniques and Options. Wrapping it up, Matt explains what the Virtual Channels are and why you would want to use them.

If you have a Universal Audio Apollo interface, you should know about the powerful routing and recording options available to you... Watch "UAD Apollo Console Explained" today.


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1. When did you start dabbling in music?

I started dabbling as a kiddo, beginning with piano at about age 7. My love and appreciation for music only develops and matures as I get older. My main instrument is now guitar, but I have a great love for Wurly and B3.

2. What training have you had?

Mostly studio experience on the audio side of things. In order to get my foot in the door on that kind of experience, I would hang around a studio until they gave me something to do. I knew just enough to run a sound track session one day, and ever since studio work is about all I've done.

3. When did you get into recording?

Around the late 80's as far as dabbling goes. I started to take it serious and realized it was something I wanted to do professionally around college in 1995 back when it was still all about analog tape, patch bays, outboard gear, and signal flow. Still is a great way to learn if you ask me!

4. People you have worked with/for?

Jeremy Camp, Cas Haley, Josh Heinrichs, Greg White, Chip Bricker, Big Karma Records, Easy Star Records, Cedar Rock Studio, SG Studios, Flat Out Studio, S.M.A.R.T. Studios, WTGO Radio, Sweetwater Sound, Klipsch Audio Technologies, and countless incredibly talented artists you may have never heard.

5. Why are you so good at training people?

Because I have four children and a great wife that teaches me (by example) how to teach them. As for Audio, experience in the field is my greatest asset for imparting knowledge.

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    UAD Apollo Console Explained

    Studio guru Matt Whatley gives you a head start into the powerful but flexible Universal Audio UAD Apollo Console software. Learn all the basics plus cool routing and customization options that are available when recording with the awesome Apollo series interfaces.

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The All-Access Pass gives you just that, instant online access to every single video tutorial currently on the site and any ones that get added during your membership.

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