Matt gives us a first look at the AUD Apollo Console and explores the main sections of the UI. Matt also gives a tour of the tabs and other hidden areas of the console and discusses what to expect from the videos coming up next.
Matt shows us exactly how to install the software and how to open up the program for our first time. He authorizes the plugins that are available for the AUD Apollo Console.
Console Inputs and Functions11:10
In this video we take an in-depth look at the console and start to go over what the features actually do. We'll start at the top of the Channel Strip and work our way through the Signal Flow. We'll take a good look at the plug-ins and all the essential features that will help us in the studio.
Apollo Console with Pro Tools5:15
In this video Matt integrates the AUD Apollo Console into Pro Tools and discusses Input Monitoring and "Record to Tape". We'll also record live guitar and vocals.
Apollo Console with Logic Pro4:30
Matt starts by setting up Logic so the Apollo Console will work properly inside the DAW. Matt records and "Over-Dubs" with both programs. We'll also take a look at creating a good headphone mix through Logic X.
Headphones and IO9:04
Matt takes a closer look inside the control panel and some other tabs within the UAD Apollo Console before moving on to the ADAT Channels. Matt also discusses Optical or SPDIF within the console and looks at the Headphone Section and how to create a good mix for the musicians recording in the studio.
Matt reviews everything he has covered in previous videos before discussing sending multiple headphone mixes to different artist.
Studio guru Matt Whatley gives you a head start into the powerful but flexible Universal Audio UAD Apollo Console software. Learn all the basics plus cool routing and customization options that are available when recording with the awesome Apollo series interfaces.
Matt first welcomes you and gives a preview of what's to come in the series, followed by How to Install the UAD Console Software and Drivers. Apollo Console Inputs & Functions are next, and you'll explore how they're Controlled with both the software or via the Apollo hardware.
Moving on, you'll learn several Ways to Use the Apollo Console with your DAW, as well as Routing Techniques and Options. Wrapping it up, Matt explains what the Virtual Channels are and why you would want to use them.
If you have a Universal Audio Apollo interface, you should know about the powerful routing and recording options available to you... Watch "UAD Apollo Console Explained" today.
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