Chapter 1 : Overview
Luke walks you through of all of the panels and functions within the Construct Window of Superior Drummer 2.
A walkthrough of the Mixer, Grooves, Mapping, Bounce and Settings Windows within Superior Drummer 2.
Chapter 2 : Standard vs. Classic View
Learn how to load a sample library, switch between the Standard and Classic views and select kit pieces.
Luke explains how to load specific kit piece instruments and demonstrates a variety of ways to audition each drum/articulation.
Learn why it's important to keep an eye on the memory load and how your memory footprint can have an impact on auditioning samples.
Luke demonstrates how to select and edit individual and multiple drums.
An explanation of the Classic View interface and how it differs from the Standard view.
Chapter 3 : Kit Presets & Tools Settings
You can quickly load different kit variations or load only a group of kit pieces at a time.
Learn how to save, load and delete Construct Kit presets.
Luke explains how to load various tools within the Tools Settings menu.
Chapter 4 : Memory & Status Panel
Luke provides a detailed explanation of the Memory & Status Panel and how you can use it to manage your loaded samples.
Learn how additional room mics can have a drastic impact on your memory usage.
An explanation of the status messages that can occur within the Memory & Status Panel.
Chapter 5 : Instrument Panel
Discover how to adjust the volume of each instrument independent of other kit pieces.
Learn how to adjust the relative volume of each individual articulation.
Chapter 6 : Pitch Panel
Learn how the pitch function works and how to pitch up or down your loaded drum kit.
Luke explains how to adjust the pitch of an individual articulation.
You can make pitch adjustments for multiple drums at the same time.
Learn how to quickly adjust the pitch of the entire drum set and how that affects the samples loaded into memory.
Chapter 7 : Humanize/Voice & Layer Panels
Luke explains how samples are recorded and the necessity of "sample pools" for a realistic sample library experience.
Luke explains how the Superior Drummer 2 engine handles the large number of samples to create a realistic performance.
An explanation and demonstration of the Humanize/Layer Limit features.
Luke explores each of the Humanize features.
An explanation of "Layer Limits" and how each sample is placed into a Layer Limit group.
The Voice Limit function works similar to "polyphony" to limit how many samples can be playing simultaneously.
Luke provides examples of how the Voice & Layer Limit functions can be used to add realism to your performance.
Chapter 8 : Envelope Panel
Explore the parameters of the envelope panel along with best practices for using them.
You can use the Decay/Sustain adjustment settings to modify the sustain of a snare drum or cymbal.
An explanation of how to manipulate the cutoff of each sample to control the transition to digital silence.
Learn the difference between each of these settings and how they relate to the Envelope controls.
Luke demonstrates using the Envelope Panel to manipulate the sound of your snare.
You can use the Envelope Panel settings to roll off the sustain of a floor tom.
Learn how to adjust the Envelope parameters for individual instrument articulations.
Chapter 9 : XDrum Panel
Luke demonstrates how to create a new XDrum to supplement your loaded sample library.
How to manage the Microphone Assignments for your XDrums.
Luke explains how to consolidate XDrum microphones for use in your existing mixer channels.
Learn how to reset, restart, restore, and delete XDrum microphone channels.
Luke demonstrates how you can edit individual articulations for each XDrum.
An explanation of how to map your XDrums to the appropriate mapping.
Learn how to delete XDrums, move them around the interface and save your XDrum setup for later recall.
In volume one of this comprehensive video tutorial series, Expert drum instructor Luke Oswald unlocks the advanced features of Toontrack’s Superior Drummer 2, exploring its finer details and how to use them creatively.
Luke begins this series with an overview of Superior Drummer 2, then moves on to how to load a sample library, switch between Standard and Classic views, and select various kit pieces. With the basics covered, it’s time to get detailed, by showing you how to use the Memory & Status panel to manage your loaded samples, utilize the Instrument panel, and learn to adjust each instrument within your kit independently.
Next, Luke reveals the Pitch panel which shows you how to adjust the pitch on your loaded drum kit, then demonstrates the Humanize/Voice & Layer panels and how to set up sample pools for the most realistic drum kit experience. For even more natural sounding hits, Luke explores the Envelope panel, where you can shape each hit individually, and finishes with the XDrum panel which can add microphones and other advanced features to supplement your kit.
When you’re ready to go deeper into Superior Drummer 2, this video series provides an even more in-depth exploration of this powerful virtual instrument. Don’t miss “Superior Drummer 2 Advanced Vol 1”!
Why Users Choose Us
There are many things our users love about Groove3, but a couple always stand out at the top when asked why people choose us as their learning resource.
We meticulously craft professional quality tutorials that are thoughtful, informative and done with attention to detail. We stand behind our products with a 100% satisfaction guarantee and are trusted by 1000s of users every day.
Save Time & Money
Our library brings over 1700 hours of quality instruction to you fingertips and we release new content every week. Don't waste your valuable time scouring the web for information you may never find or is cumbersome to use and potentially can't be trusted.