Superior Drummer
Superior Drummer Tutorial

Superior Drummer 2 Advanced Vol 1

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40 Videos | Length: 2hr 32min 13sec
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Chapter 1 : Overview

  • Overivew Pt. 1 8:47

    Overivew Pt. 1

    Luke walks you through of all of the panels and functions within the Construct Window of Superior Drummer 2.

  • Overview Pt. 2 4:08

    Overview Pt. 2

    A walkthrough of the Mixer, Grooves, Mapping, Bounce and Settings Windows within Superior Drummer 2.

Chapter 2 : Standard vs. Classic View

  • Library Selection 3:28

    Library Selection

    Learn how to load a sample library, switch between the Standard and Classic views and select kit pieces.

  • Instrument Selection 5:57

    Instrument Selection

    Luke explains how to load specific kit piece instruments and demonstrates a variety of ways to audition each drum/articulation.

  • Memory Status Considerations 2:59

    Memory Status Considerations

    Learn why it's important to keep an eye on the memory load and how your memory footprint can have an impact on auditioning samples.

  • Selecting & Editing Kit Pieces 1:13

    Selecting & Editing Kit Pieces

    Luke demonstrates how to select and edit individual and multiple drums.

  • Classic View Overview 1:14

    Classic View Overview

    An explanation of the Classic View interface and how it differs from the Standard view.

Chapter 3 : Kit Presets & Tools Settings

  • The Construction Kit Menu 3:27

    The Construction Kit Menu

    You can quickly load different kit variations or load only a group of kit pieces at a time.

  • Saving Construct Kit User Presets 3:31

    Saving Construct Kit User Presets

    Learn how to save, load and delete Construct Kit presets.

  • Tools Settings: Sticks/Rods/Brushes/Snares Off 3:10

    Tools Settings: Sticks/Rods/Brushes/Snares Off

    Luke explains how to load various tools within the Tools Settings menu.

Chapter 4 : Memory & Status Panel

  • Memory Panel Explanation 4:09

    Memory Panel Explanation

    Luke provides a detailed explanation of the Memory & Status Panel and how you can use it to manage your loaded samples.

  • Using Additional Room Mics 1:52

    Using Additional Room Mics

    Learn how additional room mics can have a drastic impact on your memory usage.

  • Memory & Status Panel Messages 2:19

    Memory & Status Panel Messages

    An explanation of the status messages that can occur within the Memory & Status Panel.

Chapter 5 : Instrument Panel

  • Relative Volume Adjustments for Instruments 6:20

    Relative Volume Adjustments for Instruments

    Discover how to adjust the volume of each instrument independent of other kit pieces.

  • Relative Volume Adjustments For Articulations 7:18

    Relative Volume Adjustments For Articulations

    Learn how to adjust the relative volume of each individual articulation.

Chapter 6 : Pitch Panel

  • General Pitch Adjustments 4:51

    General Pitch Adjustments

    Learn how the pitch function works and how to pitch up or down your loaded drum kit.

  • Pitch Adjustments For Articulations 3:55

    Pitch Adjustments For Articulations

    Luke explains how to adjust the pitch of an individual articulation.

  • Pitch Adjustments For Multiple Instruments 1:29

    Pitch Adjustments For Multiple Instruments

    You can make pitch adjustments for multiple drums at the same time.

  • Pitch Adjustments For Kits 1:45

    Pitch Adjustments For Kits

    Learn how to quickly adjust the pitch of the entire drum set and how that affects the samples loaded into memory.

Chapter 7 : Humanize/Voice & Layer Panels

  • Sample Pool Explanation 5:03

    Sample Pool Explanation

    Luke explains how samples are recorded and the necessity of "sample pools" for a realistic sample library experience.

  • "Round Robin" Sample Management 4:00

    "Round Robin" Sample Management

    Luke explains how the Superior Drummer 2 engine handles the large number of samples to create a realistic performance.

  • Humanize/Voice & Layer Limit Functions 3:32

    Humanize/Voice & Layer Limit Functions

    An explanation and demonstration of the Humanize/Layer Limit features.

  • Humanize Functions Explanation 4:05

    Humanize Functions Explanation

    Luke explores each of the Humanize features.

  • Voice & Layer Panel: Layer Limit Adjustments 5:23

    Voice & Layer Panel: Layer Limit Adjustments

    An explanation of "Layer Limits" and how each sample is placed into a Layer Limit group.

  • Voice & Layer Panel: Voice Limit Settings 3:19

    Voice & Layer Panel: Voice Limit Settings

    The Voice Limit function works similar to "polyphony" to limit how many samples can be playing simultaneously.

  • Voice & Layer Limit Applications 2:12

    Voice & Layer Limit Applications

    Luke provides examples of how the Voice & Layer Limit functions can be used to add realism to your performance.

Chapter 8 : Envelope Panel

  • Attack Adjustments 3:20

    Attack Adjustments

    Explore the parameters of the envelope panel along with best practices for using them.

  • Decay/Sustain Adjustments 3:30

    Decay/Sustain Adjustments

    You can use the Decay/Sustain adjustment settings to modify the sustain of a snare drum or cymbal.

  • Hold/Release Adjustments 4:20

    Hold/Release Adjustments

    An explanation of how to manipulate the cutoff of each sample to control the transition to digital silence.

  • Ratio/Time/Offset & Manual Input Options 2:18

    Ratio/Time/Offset & Manual Input Options

    Learn the difference between each of these settings and how they relate to the Envelope controls.

  • Envelope Applications: Snare Drum 2:49

    Envelope Applications: Snare Drum

    Luke demonstrates using the Envelope Panel to manipulate the sound of your snare.

  • Envelope Applications: Floor Tom/Bass Drum 4:28

    Envelope Applications: Floor Tom/Bass Drum

    You can use the Envelope Panel settings to roll off the sustain of a floor tom.

  • Individual Articulation Adjustments 1:25

    Individual Articulation Adjustments

    Learn how to adjust the Envelope parameters for individual instrument articulations.

Chapter 9 : XDrum Panel

  • Creating A New XDrum 4:45

    Creating A New XDrum

    Luke demonstrates how to create a new XDrum to supplement your loaded sample library.

  • XDrum Microphone Assignments 5:36

    XDrum Microphone Assignments

    How to manage the Microphone Assignments for your XDrums.

  • Consolidating XDrum Microphone Channels 6:18

    Consolidating XDrum Microphone Channels

    Luke explains how to consolidate XDrum microphones for use in your existing mixer channels.

  • Working with Microphone Assignments 1:59

    Working with Microphone Assignments

    Learn how to reset, restart, restore, and delete XDrum microphone channels.

  • Editing Individual XDrum Articulations 3:35

    Editing Individual XDrum Articulations

    Luke demonstrates how you can edit individual articulations for each XDrum.

  • Steal Default, Steal Current & Steal Second Position 6:52

    Steal Default, Steal Current & Steal Second Position

    An explanation of how to map your XDrums to the appropriate mapping.

  • Deleting/Moving XDrums & Saving XDrum Presets 1:32

    Deleting/Moving XDrums & Saving XDrum Presets

    Learn how to delete XDrums, move them around the interface and save your XDrum setup for later recall.

Product Overview

In volume one of this comprehensive video tutorial series, Expert drum instructor Luke Oswald unlocks the advanced features of Toontrack’s Superior Drummer 2, exploring its finer details and how to use them creatively.

Luke begins this series with an overview of Superior Drummer 2, then moves on to how to load a sample library, switch between Standard and Classic views, and select various kit pieces. With the basics covered, it’s time to get detailed, by showing you how to use the Memory & Status panel to manage your loaded samples, utilize the Instrument panel, and learn to adjust each instrument within your kit independently.

Next, Luke reveals the Pitch panel which shows you how to adjust the pitch on your loaded drum kit, then demonstrates the Humanize/Voice & Layer panels and how to set up sample pools for the most realistic drum kit experience. For even more natural sounding hits, Luke explores the Envelope panel, where you can shape each hit individually, and finishes with the XDrum panel which can add microphones and other advanced features to supplement your kit.

When you’re ready to go deeper into Superior Drummer 2, this video series provides an even more in-depth exploration of this powerful virtual instrument. Don’t miss “Superior Drummer 2 Advanced Vol 1”!

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