
Stormdrum 3 Explained®
Chapter 1 : Installation & the Instrument Browser
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3:46
Introduction
Luke introduces you to StormDrum 3 and discusses how you can purchase and install this product.
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4:24
Choosing an Instrument in the Browser
Learn how to browse through the massive 90GB instrument list and how to audition instruments from a variety of categories quickly.
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4:29
StormDrum 3 Sound Examples
Luke demonstrates a few of the percussive instrument samples within StormDrum 3.
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1:56
Using Performance Loops
Hear the tempo-synced live performance loops played at a variety of tempos.
Chapter 2 : Using The
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6:55
Mixer/Microphones Overview & Layering Instruments
Learn about the new "PLAY Framework" and how it relates to the StormDrum 3 mixer, microphone channels and instrument layering.
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6:53
Multi-Channel Output
Luke explains how you can output discrete instrument channels and even separate microphone channels for each instrument.
Chapter 3 : The Stormdrum 3 Player Window
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6:21
Delay Module
Learn how to add delay to your selected instrument and how to adjust the delay speed and delay amount.
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4:07
Pitch Adjustments
Luke explains the two pitch adjustment options and how they differ in manipulating the instrument samples.
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3:11
Filter Adjustments
Learn how to quickly sweep through frequency ranges and how to narrow the filter bandwidth for some creative effects.
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6:08
Convolution Reverb
Want realistic reverb? The built in convolution reverb offers a wide variety of reverb options that emulate actual rooms, halls and sound-stages.
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3:00
Envelope Adjustments
Luke explains how to adjust the envelope to manipulate the attack and sustain of each sample.
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1:49
Velocity Curve Adjustments
Use the velocity curve to adjust the response of incoming MIDI for each instrument to produce realistic results with your MIDI controller.
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4:54
Stereo Spread, Panning, Master Volume, & Output Options
Luke explains how to use the the stereo spread, panning and output options to manipulate the overall sound characteristics of StormDrum 3.
Chapter 4 : SSL Channel Strip & FX Overview
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3:56
Filters & EQ
Learn how to use the channel filter and EQ modules from Sonic State Logic.
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3:38
Compressor, Gate, & Expander Functions
Luke explains how to use the compressor, gate and expander functions to control the dynamic range of each instrument.
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1:49
Transient Shaper
Learn how to use the transient shaper to enhance or subdue the attack/sustain of your selected instrument.
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2:33
Stereo Bus Compressor
The secret weapon of many producers, the SSL Stereo Bus Compressor can add transparent and musical compression to your mix.
Product Overview
In this video tutorial series, drum wiz Luke Oswald reveals the epic percussion instrument that is Stormdrum 3. Discover how it can be used creatively for your next production and make it more alive and intense!
You’ll see it all, from purchasing and downloading to installing, browsing, auditioning sounds, the mixer section and FX, microphone channels and layering of instruments.
Luke also explains how to route out discrete instruments and even microphone channels in your DAW for more sonic enhancement and mixing options.
See the individual tutorial descriptions below for more info. If you’re ready to take on this 80GB library of unique and epic sounding percussion instruments, get your umbrella and raincoat on and watch “Stormdrum3 Explained” today!
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Reviews
Submitted 3 years ago
Solid Product Overview
I would say this is more of a product tour than a tutorial. However, there were quite a few good tips and tricks mentioned and the fact I use Studio One it was also beneficial.
I am a: Hobbyist, Semi-Pro, Musician, Sound Designer, Cakewalk Sonar, Studio One
Ease of Use Quality of Videos Value of Training Access to Videos
Submitted 4 years ago
A rare miss for Groove 3
I'm not sure who this tutorial is aimed at. It feels like one of those quick 10-minute product overviews stretched to over an hour. The synopsis promises that you will "[d]iscover how it can be used creatively for your next production and make it more alive and intense!". There is absolutely none of that here, and none of the practical, best-practice usefulness I've come to expect from Groove 3. Anyone with any level of experience will quickly grow impatient, as the speaker fumbles through the different areas of the interface, dialing in nonsense values, banging the keys aimlessly and glossing over anything that might be interesting. There's nothing here for anyone who's used virtual instruments before, and the whole thing feels improvised and uncertain. For beginners - who I assume this is aimed at - there's no attempt made to show how the product can or should be used in practice. The presenter layers together three big, boomy unrelated patches, and leaves all the MIDI receives to omni. Yes, you can layer your patches like this, but it leaves you with absolutely no control over your arrangement. Why not show even one example of it being used in a useful way? If anything, a beginner taking this at face value will be learning some poor methods. A disappointing, rare miss for Groove 3, made worse by my love for the product being shown.
I am a: Game Designer, Professional, Musician, Sound Designer
Ease of Use Quality of Videos Value of Training Access to Videos
Reviews
Submitted 3 years ago
Solid Product Overview
I would say this is more of a product tour than a tutorial. However, there were quite a few good tips and tricks mentioned and the fact I use Studio One it was also beneficial.
I am a: Hobbyist, Semi-Pro, Musician, Sound Designer, Cakewalk Sonar, Studio One
Submitted 4 years ago
A rare miss for Groove 3
I'm not sure who this tutorial is aimed at. It feels like one of those quick 10-minute product overviews stretched to over an hour. The synopsis promises that you will "[d]iscover how it can be used creatively for your next production and make it more alive and intense!". There is absolutely none of that here, and none of the practical, best-practice usefulness I've come to expect from Groove 3. Anyone with any level of experience will quickly grow impatient, as the speaker fumbles through the different areas of the interface, dialing in nonsense values, banging the keys aimlessly and glossing over anything that might be interesting. There's nothing here for anyone who's used virtual instruments before, and the whole thing feels improvised and uncertain. For beginners - who I assume this is aimed at - there's no attempt made to show how the product can or should be used in practice. The presenter layers together three big, boomy unrelated patches, and leaves all the MIDI receives to omni. Yes, you can layer your patches like this, but it leaves you with absolutely no control over your arrangement. Why not show even one example of it being used in a useful way? If anything, a beginner taking this at face value will be learning some poor methods. A disappointing, rare miss for Groove 3, made worse by my love for the product being shown.
I am a: Game Designer, Professional, Musician, Sound Designer