Chapter 1: Installation & the Instrument Browser
Choosing an Instrument in the Browser (4:24)
StormDrum 3 Sound Examples (4:29)
Using Performance Loops (1:56)
Chapter 2: Using The
Chapter 3: The Stormdrum 3 Player Window
Delay Module (6:21)
Pitch Adjustments (4:07)
Filter Adjustments (3:11)
Convolution Reverb (6:08)
Envelope Adjustments (3:00)
Velocity Curve Adjustments (1:49)
Stereo Spread, Panning, Master Volume, & Output Options (4:54)
Chapter 4: SSL Channel Strip & FX Overview
In this video tutorial series, drum wiz Luke Oswald reveals the epic percussion instrument that is Stormdrum 3. Discover how it can be used creatively for your next production and make it more alive and intense!
You’ll see it all, from purchasing and downloading to installing, browsing, auditioning sounds, the mixer section and FX, microphone channels and layering of instruments.
Luke also explains how to route out discrete instruments and even microphone channels in your DAW for more sonic enhancement and mixing options.
See the individual tutorial descriptions below for more info. If you’re ready to take on this 80GB library of unique and epic sounding percussion instruments, get your umbrella and raincoat on and watch “Stormdrum3 Explained” today!
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Submitted 1 year ago
A rare miss for Groove 3
I'm not sure who this tutorial is aimed at. It feels like one of those quick 10-minute product overviews stretched to over an hour. The synopsis promises that you will "[d]iscover how it can be used creatively for your next production and make it more alive and intense!". There is absolutely none of that here, and none of the practical, best-practice usefulness I've come to expect from Groove 3. Anyone with any level of experience will quickly grow impatient, as the speaker fumbles through the different areas of the interface, dialing in nonsense values, banging the keys aimlessly and glossing over anything that might be interesting. There's nothing here for anyone who's used virtual instruments before, and the whole thing feels improvised and uncertain. For beginners - who I assume this is aimed at - there's no attempt made to show how the product can or should be used in practice. The presenter layers together three big, boomy unrelated patches, and leaves all the MIDI receives to omni. Yes, you can layer your patches like this, but it leaves you with absolutely no control over your arrangement. Why not show even one example of it being used in a useful way? If anything, a beginner taking this at face value will be learning some poor methods. A disappointing, rare miss for Groove 3, made worse by my love for the product being shown.
I am a: Game Designer, Professional, Musician, Sound Designer
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