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Reason 11: Producing a Track

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12 Videos | Length: 1hr 10min 58sec
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  • The Concept of Blocks & PolyStep 6:12

    The Concept of Blocks & PolyStep

    To start with we'll look at the concept of blocks and how they can be used to create quick arrangements and re-usable song sections. You'll also get introduced to the PolyStep sequencer player device to input sequences that would otherwise be too fast to play in realtime.

  • Bassline & Pads 3:28

    Bassline & Pads

    Next we'll move onto the bassline and pad elements, as well as how to use MIDI input to transpose the PolyStep Sequencer.

  • Sound Design & Automation 7:41

    Sound Design & Automation

    Now explore some initial sound design to create more inspiring bass and pluck sounds, as well as the Layers device for pads. I'll also touch on some creative use of automation to add filter frequency movement.

  • Build Up & Melodic Piano 4:28

    Build Up & Melodic Piano

    Next up we'll move on to the pre chorus build up, as well as develop a melodic piano motif that can be used throughout the song.

  • Programming the Drums 8:11

    Programming the Drums

    Here we'll look at extracting drum hits from REX loops to build a kit in Kong, as well as using the Drum Sequencer to sequence Trap style hats alongside conventional note clips.

  • Synth Parts & Housekeeping 4:47

    Synth Parts & Housekeeping

    Moving on, we'll design a basic patch in the included West Coast Modular synth, Complex 1. I'll also do a bit of track organization and housekeeping as well as test out an arrangement using the Blocks lane.

  • Working the Arrangement 4:37

    Working the Arrangement

    In this video, we'll adapt the intro section into a verse section, using stripped down and adapted drums from the chorus section.

  • Beefing Up the Bass & Arpeggio 5:40

    Beefing Up the Bass & Arpeggio

    Next we'll look at improving the sound of the bass in the chorus section using a Combinator to layer multiple devices as well as addressing some issues with the arpeggio patch.

  • More Sound Design 5:27

    More Sound Design

    Now see how to use the Karplus Strong string model in Europa to design a punchy percussive bass sound. We'll also develop the transition section and start to create some ambiance using the Grain sampler.

  • Arrangement Tips & Tricks 4:49

    Arrangement Tips & Tricks

    Focusing on the final chorus now, see how to create the illusion of a tempo increase using increasing subdivisions of time and the multi-draw tool, as well as programming some new drums for the final section.

  • Sidechaining & Multi-Outs 7:19

    Sidechaining & Multi-Outs

    Watch how to use Sweeper to build a CV triggered side-chaining machine for quick, no-hassle volume ducking with precise control of the shape of the effect. I'll also start to split the drums out to their own channels for further mixing.

  • Vocals & FX 8:19

    Vocals & FX

    Drawing to a close, explore inserting a short vocal phrase and using the Slice Warp functions to bring it onto the musical grid, as well as how to use Neptune to formant shift the sample for a more synthetic effect.

Product Overview


Reason master Paul Ortiz brings you awesome Reason 11 production video tutorials! See how to utilize many of Reason 11's new features and functions to build a killer electronic track from scratch, including effect and mixing tips & tricks. Reason Project session included! These videos are designed for intermediate Reason 11 users who know their way around the program.

To begin, Paul greets you and then goes over the concept of using Blocks and the PolyStep sequencer to create quick arrangements and re-usable song sections, as well as to input sequences that would otherwise be too fast to play in realtime. Next, you'll see how to craft Baseline and Pad parts for the song, including cool sound design ideas, and how to use Reason 11's Automation features creatively.

Moving on, you'll learn program the drum parts by using extracted drum hits from REX loops to build a killer kit in Kong, as well as use the Drum Sequencer device to sequence Trap style hats alongside conventional note clips. You’ll then see how to design a basic patch in the included West Coast Modular synth, Complex 1, plus how to organize your project, and then test out the arrangement using the powerful Blocks lane feature.

Throughout the rest of the videos Paul gives you priceless information on working the arrangement, how to beef up the bass and arpeggio sounds, using the Karplus Strong string model in Europa to design a punchy percussive bass sound, deeper programming tips & tricks, utilizing sidechaining and multi-outs, adding vocals and much more.

To see what these detailed Reason production tutorials show you, and how they'll help you to better understand and use Reason 11's new features to make a song, see the individual Reason 11 video tutorial descriptions on this page. If you want to see what Reason 11 can do, these are the videos for you... watch “Reason 11: Producing a Track" today!


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