Building Synth Kits with Kong (6:48)
NN Nano Glitch Drums (4:46)
Randomized Beat Slicing with Kong (4:49)
Grain as a Loop Player (4:22)
Randomizing Top Loops in ReDrum (2:47)
Getting 16 Channels of Multi-Out (4:19)
Polyphonic CV (3:00)
Sidechaining with Audio (5:00)
Building a CV Sidechainer (4:20)
Pattern to Track with Rack Extensions (5:07)
Using Players in Combinators (3:00)
Using Alter Notes to Modify Arpeggios (3:44)
External MIDI Instruments & Delay Compensation (5:52)
Europa & Grain Freeform Envelops & Mod Sync (4:46)
Internal Sampling Pt. 1 (4:36)
Internal Sampling Pt. 2 (5:43)
Internal Sampling Pt. 3 (5:54)
Mix Channels as Sends (3:36)
Thor as an Audio Processor (6:39)
Using Note Echo to Correct Patch Tuning (4:01)
This is it. If you want to learn some of the coolest tips and tricks for Propellerhead’s Reason, look no further. Reason guru Paul Ortiz reveals some of his favorite production nuggets that are sure to open your eyes and your mind when producing with Reason.
Paul begins with tutorials on a broad range of production topics such as building synth kits with Kong, NN Nano glitch drums, randomized beat slicing with Kong, using Grain as a loop player, and randomizing top loops in ReDrum.
Then, jump to inspirational workflow and CV usage tutorials covering topics such as polyphonic CV techniques, CV sidechaining, setting up 16 channels of multi-outputs, Rack Extension and Combinator tricks and more.
Moving on, Paul shows you how to alter notes to modify arpeggios, how to compensate for the delay created when using external MIDI devices, and drawing your own wavetables and grain playback envelopes for Europa and Grain virtual instruments.
You’ll then get 3 videos dedicated to slick internal sampling techniques, including how to record the output of any device in Reason to an audio track for that “hardware style” approach to recording and capturing ideas, using the I/O section to sample the output of any device directly onto Kong pads for an MPC style workflow, and how to utilize Mix Channels as record sources, when using hungry CPU devices that require low latency, such as guitar amp simulators.
Wrapping it all up, Paul reveals creative techniques for nesting effects inside Mix Channels as send effects for better flexibility, using Thor as an audio processor, and using Note Echo to correct patch tuning!
See the individual tutorial descriptions for more detailed info. If you’re a Propellerheads Reason user, this collection of videos are truly a no-brainer… Watch “Reason 10 Production Tricks & Tips” now.
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Submitted 1 week ago
I just went from video to video not stopping to try and do. He flies through the info, but it's all there so I decided to just enjoy it the first go around and now that I've finished all videos, I plan on going back methodically through each one and extract what IMHO is huge amount of Reason wisdom. Excellent!!!
I am a: Semi-Pro, Musician, Producer, Audio Engineer, Digital Performer, Pro Tools, Reason
Submitted 2 weeks ago
Learned a lot from this. Hope to see more like this in the future!
I am a: Student, Hobbyist, Musician, Producer, Beat Maker, Sound Designer, Ableton Live, Cubase, Reason
Submitted 2 months ago
Another Golden HIT
Paul is nothing short of special. He is so good at what he is doing and showing, it's actually rather scary. I keep saying we need like a master class of waves mercury or vocal sessions or hip hop sessions and Paul needs to be the author for those videos. I don't care what you make but man keep Paul coming cause he owns it.
Submitted 5 months ago
These are incredibly Inspiring and useful tips! One of the best tutorials I've ever seen on any topic! Highly recommend it to anyone involved with sound design, music for videos/games or any modern style of music.
I am a: Semi-Pro, Musician, Producer, Beat Maker, Audio Engineer, Sound Designer, Reason, Reaper
Submitted 5 months ago
More Reason tutorials with Paul Ortiz, please.
I am a: Musician, Ableton Live, Logic Pro, Pro Tools
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