Toontrack Tutorial

Orchestral Percussion SDX Explained®

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24 Videos | Length: 2hr 32min 43sec
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Chapter 1 : Introduction & Installation

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    Series Introduction

    Luke introduces you to the Orchestral Percussion expansion for Superior Drummer 3 and explains what you can expect from this series.

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    Installing the Orchestral Percussion SDX

    Luke explains the installation process and Superior Drummer 3 requirements for using the Orchestral Percussion expansion library.

Chapter 2 : Orchestral Percussion Library I

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    Orchestral Percussion I Instrument Overview

    Gat an overview of the instrument selection options within the Orchestral Percussion I portion of the library.

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    Bass Drum Tools & Articulations

    Luke dives into the detail of instrument options, tool selections and articulation variations for the orchestral bass drum.

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    Snare, Tom, Tools & Articulations

    Discover the instrument, tool and articulation options for the orchestral snares and toms.

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    Timpani, Taikos, Tools & Articulations

    Luke now walks you through the different mallet types and articulation options for the Timpani and Taikos.

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    Cymbals, Piattis & Articulations

    Learn about the different orchestral cymbal varieties and the many tool and articulation options available within the Orchestral Percussion I library.

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    FX Cymbals, Plates, Tubular Bells, Tools & Articulations

    Luke demonstrates the eccentric variety of FX cymbals, thunderous plates and tubular bells available for your creative sound design.

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    Gongs, Tam Tam, Tools & Articulations

    Luke discusses the gong instrument options along with the tam tam and explores all tool selections and a creative array of articulation possibilities.

Chapter 3 : Orchestral Percussion Library II

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    Congos, Bongos & Boom-Bam

    Now jump to the Orchestral Percussion II portion of the expansion where a variety of percussion related drums are discussed in detail.

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    Percussion Assortment 1

    Luke explains and explores the wide ranging variety of percussion instruments along with their associated tool and articulation options from the Orchestral Percussion II library.

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    Percussion Assortment 2

    Even more percussion instruments, tools and articulations are discussed to finish out the instrumental discussion for the Orchestral Percussion expansion library.

Chapter 4 : Orchestral Grooves

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    Orchestral Percussion I MIDI Grooves

    Learn about the wide variety of orchestral MIDI that is included with the Orchestral Percussion expansion library.

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    Orchestral Percussion I Rudimental MIDI

    Luke demonstrates some of the rudimental MIDI for the Orchestral Percussion I library, including examples of various drum rolls.

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    Orchestral Percussion II MIDI Grooves

    Experience several examples of the included MIDI grooves for the Orchestral Percussion II library and how to use them effectively.

Chapter 5 : Room Mics & Mixer Settings

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    Utilizing Mains, Outrig & Close Mic Channels

    Luke shows you the mixer layout for the Orchestral Percussion library in detail, including close instrument mics, main output mics and room mics.

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    Individual Room Mics

    See how each individual room mic found within the Orchestral Percussion library can be utilized for creating a more realistic sound.

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    All Room Mics

    Luke shows you how to use several or all room mics simultaneously for ultimate mixing flexibility within the Superior Drummer 3 mixer.

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    Perspectives Overview & Hard Perspective Mixes

    Luke explains the included mix presets and how each provides a different and unique perspective for the listener.

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    Soft Instrument Perspectives & Surround Options

    Luke continues his discussion of the Orchestral Percussion mix presets and discusses soft tool selection mix options along with surround sound mix presets.

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    Mix Perspectives Orchestral Percussion II

    Luke concludes his discussion of the mixer and mix presets with examples from the Orchestral Percussion II portion of the library.

Chapter 6 : Working with the Orchestral Percussion SDX

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    Customizing Mix Channels & Room Mics

    Luke shows you some additional examples of how to configure the close, mains and room channels within the Orchestral Percussion library.

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    Mixer FX & Routing

    Learn how to leverage the power of the built in Superior Drummer 3 mixer FX to enhance your orchestral productions.

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    Orchestral RAM Management

    Luke discusses how to manage the RAM footprint when using this library, while still getting the most out of every instrument, tool option, articulation variation and room mic channel.

Product Overview

In this in depth video tutorial series, Toontrack master Luke Oswald explains everything you need to know about the epic Orchestral Percussion SDX expansion library from Toontrack. Starting with how to install the expansion, coverage of all its features and functions, customization ideas, tips and tricks, and sound design examples, we have you covered when learning about this massive sound library for Superior Drummer 3.

Luke begins with how to properly install the sizable SDX library and avoid common pitfalls, followed by detailed videos on sections I and II of the Orchestral Percussion library, including how to use all of its instruments, tools, and articulations. See and hear just what all the different instruments can do, as well as get creative use ideas.

Next, you'll learn about the extensive selection of MIDI grooves included with this expansion library and how to use them, including rudiment and roll MIDI variations, and examples of MIDI created specifically for the Orchestral Percussion II portion of the library.

Moving on, you'll explore the mixer section where Luke shows you all the included microphone options, including close, main and room mic channels. You get specific examples for each, and also see how you can use multiple room channels simultaneously.

Luke now provides an overview of the mix presets that come with the Orchestral Percussion library and how you can quickly load different listening “perspectives” to simulate different positions for the listener. Mix presets for hard articulations versus soft articulations are explained, as well as how to leverage the mix presets for surround sound workflows.

You then get a series of videos to help you make the most out of this expansion library. Follow along as Luke starts off with more examples of how to customize your orchestral mixes using different room mic combinations, and how you can utilize the built-in mixer effects by adding FX to individual close mic channels, room mics and bus channels.

Finally, Luke shows you how to manage your RAM usage while still leveraging the full capabilities of the Orchestral Percussion expansion library. See the individual tutorial descriptions for more info. If you're new to the Toontrack Orchestral Percussion SDX library for Superior Drummer3, or just want to learn more about it, this video tutorial collection is definitely for you… Watch “Orchestral Percussion SDX Explained®” today!

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Submitted 2 years ago

Great Review!

This video really shows you what this library is capable of.

Ease of Use
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Submitted 2 years ago

Great Review!

This video really shows you what this library is capable of.

Ease of Use
Quality of Videos
Value of Training
Access to Videos

Luke Oswald Professional Drummer and Instructor

1. When did you start dabbling in music?
I've always had an interest in drumming from a young age and started playing in 6th grade when a family friend stored their drum set at my parents house for a summer. I started playing in church the next fall and have been playing ever since. No one had to tell me to practice, it was just something I loved to do. I just enjoyed everything that had to do with drumming.

2. What training have you had?
I studied piano at a young age, then played trumpet from elementary through middle school. I started drumming on my own at the age of 12, then switched to drumming as my main instrument in high school and went on to study in college along with Music Business. I've been teaching drums since college, both private instruction and drum clinics.

3. When did you get into recording?
When I was in middle school/high school, I was very interested in music technology. It was much different then, but I remember recording/sequencing song arrangements with music software and filming videos and editing in camera all the time. In and after college, I started learning about audio production when I was recording drums for the bands I was in.  In the late 2000's I stumbled upon drum sample technology, and that changed everything for me. I started really digging into the study of audio production, recording, mixing and mastering. I started studying video production around the same time as I knew I wanted to eventually film high quality drum videos while using this sample technology.

4. People you have worked with/for?
During my time in Nashville, I studied drums with Derico Watson (Victor Wooten), Jeff Bowders (Paul Gilbert), Will Denton (Steven Curtis Chapman, LeAnn Rimes), Marcus Finnie (Kirk Whalum, India Arie) and Raymond Massey (Pearl Drums). I've recorded drums on multiple albums produced by Sadson Music Group and have played on albums with artists such as George Clinton and Samantha Ware.

5. Why are you so good at training people?
To me, teaching is as inspiring as performing. When you teach, you're forced to understand the topic at a much deeper level.  I love the process of learning and improving, and to me teaching is just an extension of that process. I learn something new every time I teach anything, whether it be a drum lesson or a software tutorial. I also believe as artists we have a responsibility to pass on the knowledge that we've accumulated. You must take action and apply what you've learned to your own life, but that only goes so far.  If you can take what you've learned and share it with someone else, you're giving them the opportunity to take that knowledge, nurture it and allow it to influence their own lives. Eventually, they can pass that knowledge on to someone else, and the process keeps going. You never know the impact you can have on someone simply by sharing with them what you've learned.

Products by Luke

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    tutorial video

    Addictive Drums 2 Advanced Vol 1

    In volume one of this advanced video tutorial series, eDrum guru Luke Oswald explains a wide range of topics designed to make you a real master and addict, of XLN’s Addictive Drummer 2 virtual instrument plug-in!

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    Addictive Drums 2 Advanced Vol 2

    In volume two of this advanced video tutorial series, eDrum guru Luke Oswald covers the finer nuances, more features and functions, as well as eye-opening tips and tricks for using XLN’s Addictive Drums 2 virtual instrument!

  • image description
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    Advanced Drumming Combinations & Patterns

    In this Drumstroke™ video tutorial series, drum guru Luke Oswald lays down the groove and shows you awesome drumming combinations and patterns that you can use to spice up your drumming or drum programming!

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    Bass Drum Technique Workshop

    In this Drumstroke video tutorial series, drum guru Luke Oswald reveals the steps to take to build up bionic feet when playing your kit, including speed and endurance and the ability to play what’s in your head!

  • image description
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    Creating Drum Fills & Patterns

    In this Drumstroke#TM# video tutorial series, drum master Luke Oswald reveals how to create both basic and advanced drum fills and patterns, that you can apply to both real drums and programmed drums in your DAW!

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Orchestral Percussion SDX Explained® is rated 5.0 out of 5 by 1 .
Rated 5.0 out of 5 by from Great Review! This video really shows you what this library is capable of.
Date published: 2019-10-30
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