
GetGood Drums Explained®
Chapter 1 : Series Introduction
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5:02
Welcome to GetGood Drums
Luke introduces you to the GetGood Drums virtual instrument featuring the Matt Halpern sample library.
Chapter 2 : Interface Navigation & Drum Auditioning
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3:05
Loading GetGood Drums in KONTAKT
Learn a variety of ways that you can to load GetGood Drums into KONTAKT.
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4:33
Auditioning Sounds
Get a walkthrough of the GetGood Drums interface and how to audition each drum.
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6:38
MIDI Layout & Articulation
Luke explains the layout of the default MIDI mapping and talks about the different instrument articulations available within this plug-in.
Chapter 3 : Settings Panel
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3:04
Setting MIDI Mapping Presets
See how to set the correct MIDI Mapping info for your drum module or drum MIDI to make sure the proper samples are triggered.
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6:21
Global Velocity Curve
Luke demonstrates how to use the velocity curve to create a more realistic performance and playback experience.
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9:18
Creating Custom MIDI Maps
Can't find a MIDI map preset that works for your setup? Explore how to create a custom MIDI map to make sure each articulation is triggering properly.
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3:13
Using the Learn Function
Get an explanation of how you can use the built-in "Learn" function to quickly map articulations to specific MIDI notes by using your MIDI controller.
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1:29
Saving Presets
Luke explains the importance of saving your settings and shows you how to save presets in a variety of ways.
Chapter 4 : Mixing within GetGood Drums
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6:18
Making Mix Adjustments
Luke demonstrates how to make mix adjustments within the GetGood Drums plug-in in real-time while playing back one of his drum performances.
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5:28
Creative Options
Luke explains his mix choices from the previous video along with additional creative mix options.
Chapter 5 : Multi-Channel Output Configurations
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8:16
8 Stereo Channels
See how to setup both KONTAKT and GetGood Drums for multi-channel output functionality.
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5:01
Multi-Channel Mixing Options
Luke demonstrates how you can mix within the GetGood Drums interface and within your DAW simultaneously when using a multi-channel output configuration, and also explains the benefit of using all stereo channels.
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6:06
8 Mono & 4 Stereo Channels
Discover an alternative method of setting up multi-channel output configurations with additional output options.
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5:45
Mix with Mono & Stereo Channels
Luke now explains how additional multi-channel outputs provide more flexibility when mixing within your DAW.
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7:18
Using FX in Your DAW
Luke reveals how you can add FX to discrete channels within your DAW when using a multi-channel output configuration.
Chapter 6 : Practical Applications
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9:14
Mix Examples with Performance
Luke provides a demonstration of additional mix options within GetGood Drums along with a video performance on his electronic drums. Watch the performance video and the mix adjustments at the same time.
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7:35
Hard Hitting Grooves
Listen to new groove examples with a heavier feel to hear how GetGood Drums performs.
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7:13
Ghost Note Grooves
Luke provides a funky groove example with softer dynamics to showcase the ability of GetGood Drums to sound great with any genre of music.
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8:20
Halpern Drums with Slate Trigger 2 Pt. 1
Are you recording acoustic drums? Learn how to replace/layer your drums with the Matt Halpern samples from GetGood Drums using Trigger 2.
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6:15
Halpern Drums with Slate Trigger 2 Pt. 2
Luke places Trigger 2 on the kick, snare top, snare bottom and tom channels to demonstrate how all drums can be replaced using the Matt Halpern samples from GetGood Drums. Examples include both heavy-hitting grooves and softer funky grooves.
Chapter 7 : Conclusion
Product Overview
In this video tutorial series, drum master Luke Oswald covers the amazing sounding GetGood Drums virtual instrument drum library in detail. See how to get killer drum sounds for your productions!
Luke starts with how to load GetGoodDrums into Kontakt, and then walks you through the plug-in interface, as well as how to audition each drum.
He then explores how the default mapping layout works and discusses instrument articulations, MIDI mapping presets, creating custom map presets and velocity curve adjustments.
Luke goes deeper and provides realtime mix examples of how you can mix and choose different drums within the GetGoodDrums interface and how to setup multi-channel configurations and add FX from your DAW for additional processing.
Finally, Luke provides a series of practical applications for GetGoodDrums including extended mix options, hard-hitting and softer groove examples, as well as drum replacement using the Matt Halpern sample library.
See the individual tutorial descriptions below for more info. If you want to know all about one of the best sounding drum libraries out there, checkout “GetGood Drums Explained” today.
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Reviews
Submitted 2 years ago
Definitely not what I expected.
I purchased getgood drums modern and massive, and then I purchased this video series not realizing that it is outdated And in regards to the Halpern pack only. Everything on screen for getgood drums in these videos is completely different than in modern and massive, and there is a ton of info that it doesn't cover that seems to me you should be basic stuff *website removed* The subject matter in the videos is honestly fairly basic stuff like I said, personally I just did not find it very helpful at all.
I am a: Student, Hobbyist, Musician, Producer, Audio Engineer, Reaper
Response from Customer Service:
Ease of Use Quality of Videos Value of Training Access to Videos
Reviews
Submitted 2 years ago
Definitely not what I expected.
I purchased getgood drums modern and massive, and then I purchased this video series not realizing that it is outdated And in regards to the Halpern pack only. Everything on screen for getgood drums in these videos is completely different than in modern and massive, and there is a ton of info that it doesn't cover that seems to me you should be basic stuff *website removed* The subject matter in the videos is honestly fairly basic stuff like I said, personally I just did not find it very helpful at all.
I am a: Student, Hobbyist, Musician, Producer, Audio Engineer, Reaper