In this video, Gary explains the differences between Audio Tracks and Audio Events in Cubase 10.
Now learn all about the different audio tools you have available in the Cubase 10 Toolbar Panel.
Gary shows you how Cubase 10 handles Audio Files through its unique Pool Window.
In this video, you'll learn how to build up an audio composite part (the perfect take) on a track using the Audio Comping lanes in Cubase 10.
Discover how you can easily edit multiple tracks together using the Group Editing functionality found in Cubase 10.
This video goes in-depth with the new VariAudio feature and what you can do with it to tune and pitch your audio in Cubase 10.
Here Gary goes into more details showing you the advanced Smart Controls in VariAdio and how you can edit and manipulate your audio parts with them.
See how the Smart Controls and functions in VariAudio can be used to create a new harmony by editing the pitching and formants.
Explore how to use the Audio Process functions in Cubase 10 for even more creative options.
This video shows you how you can use your plug-ins as realtime direct offline processors to help reduce the load on your system.
This video goes over the new way to sidechain your audio in Cubase 10 which is much simpler compared to the previous versions.
Gary explains and explores the new Audio Alignment Tool and how you can use it to match up audio tracks together and give your performances a tighter sound and feel.
Watch how to use Cubase's Hit Points to detect Transients in an Audio Event, and then how to convert them to MIDI data so you can use it on a replacement instrument.
In this video, Gary shows you how you can use the Sample Instrument in Cubase 10 to resample any of your Audio Events, and then drag an audio event into the sampler instrument so you can easily use its built-in functions to create a new resample instrument.
In this Groove3 video tutorial series, DAW pro Gary Hiebner brings you in-depth videos on the basics and intermediate audio editing in the new Cubase 10! Learn all about Cubase 10's powerful audio editing features and capabilities, and how to use them on your Cubase tracks.
Gary starts off with a warm welcome and then jumps right in showing you the differences between Audio Tracks and Audio Events in Cubase 10. He then reveals the powerful Pool Window where all of your audio resides, and how to navigate and use it effectively.
Next, learn how to comp audio in Cubase 10 and create the perfect take, followed by detailed videos on Cubase 10's new VariAudio feature, which allows you to correct your audio pitch, create special effects and harmonies and more. Time saving Key Commands and shortcuts are then shown, guaranteed to speed up your workflow!
Moving on, Gary covers topics like using Audio Process functions in Cubase 10 for even more creative options, using your plug-ins as realtime direct offline processors to help reduce the load on your system, the improved way to sidechain in Cubase 10, and using the new Audio Alignment Tool to match up audio tracks and give your performances a tighter sound and feel.
Wrapping it all up, you'll explore how to use Cubase's Hit Points to detect Transients in an Audio Event, and then convert them to MIDI data so you can use it on a replacement instrument, and how you can use the Sample Instrument in Cubase 10 to resample any of your Audio Events, and then drag an audio event into the Sampler Instrument to easily use its built-in functions and create a new resample instrument.
See the individual tutorial descriptions for more info. If you’re new to Cubase 10, or just want to see some of its amazing new audio features, checkout “Cubase 10: Editing Audio Explained®” today!
Tutorial Song Credit: A Friend Called Fire - East Town
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