Sound Design Tutorial

Creating Game Audio Explained®

  4.6   (3)  - log in to review
20 Videos | Length: 2hr 19min 44sec
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    Introduction (2:28)


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    Game Sounds Overview (2:21)


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    Designing an Ambient Background Sound (13:38)


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    Seamless Backgrounds Loops (10:55)


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    Designing a Musical Background (9:41)


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    Creating Vertical Layering (6:04)


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    Designing Unique Sound Effects (10:38)


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    User Interface & Achievement Sounds (7:02)


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    Game Engines (2:28)


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    Installing Wwise (5:42)


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    Creating Work Units (5:17)


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    Randomizing Sounds (6:50)


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    Designing Sequenced Sounds (4:14)


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    Creating Wwise Events (2:28)


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    Using Blend Containers for Transitions (6:41)


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    Using the Interactive Music Hierarchy - Pt. 1 (10:17)


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    Using the Interactive Music Hierarchy - Pt. 2 (8:38)


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    Using Switches & Switch Group (8:01)


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    Testing with the Soundcaster (5:57)


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    Exporting Sounds (10:24)


In this Groove3 video tutorial series, sound design guru Gary Hiebner shows you what you need to know to get started on creating audio for the incredibly lucrative gaming industry.

Gary starts by welcoming you and then goes over what is Game Audio and how it differs from other media and sound design, followed by all the different types of sounds found in games.

Then, together you’ll cover topics and sound design creation steps for things such as background sounds, seamless looping backgrounds, background music, and vertical layering.

Now it’s on to sound designing unique sound effects for games such as gunshots and UI and achievement sounds. Game engines are next, and Gary goes through the different game engines available and how you can use them for sound designing.

Using Wwise to Design randomized sounds, sequence sounds, use blend containers for transitions, and use interactive music hierarchy are all explained in detail, along with tons of other gaming audio specific techniques and tricks.

See the individual tutorial descriptions for more info. If you’ve thought it would be cool to get into gaming audio sound design, or just are curious as to what’s involved, this series is the one to watch… Checkout “Creating Game Audio Explained®” today.


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Yummay
Submitted 6 months ago

Great introduction to game audio

Good overview of Wwise.

I am a: Semi-Pro, Professional, Musician, Producer, Audio Engineer, Sound Designer, Sound for Film/TV, Cakewalk Sonar, Pro Tools, Samplitude

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Timzone
Submitted 6 months ago

Enlightening

Always wondered about the workflow to prepare audio for a game, now I know ;-) . The pace and examples in the course are very good.

I am a: Hobbyist

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Quality of Videos
 
 
 
 
 
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androb
Submitted 7 months ago

A really nice look into the world of game audio

Although I have read books about game audio/music and seen endless YouTube videos on the subject - this course is well paced with Gary's gentle approach makes learning easy and pleasant. I was originally hoping for more about sound design, but in hindsight, that would have acted more as a distraction. Great course!

I am a: Hobbyist, Musician, Sound Designer, Sound for Film/TV, Logic Pro, Reason, Reaper, Studio One

Ease of Use
 
 
 
 
 
Quality of Videos
 
 
 
 
 
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Gary Hiebner is a sound designer and music composer from South Africa who has worked in new media such as music and sound for TV and online games. He has worked through a multitude of different audio software, and through this found a passion for teaching how to use the different types of audio software that are available on the market. Gary is a firm believer that audio software has its place in the creative field and using them as tools you can get different results which you might not have ever imagined in your compositions and productions.

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    Creating Epic Cinematic Compositions

    Orchestral wiz Gary Hiebner shows you how to create an epic cinematic composition from scratch, which can be used for a film, game or TV soundtrack. You also get the Logic Pro X project file containing the associated MIDI files allowing you to experiment with your own virtual instruments, as well as the audio stems, so you can compare your sounds against Gary’s!

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    Creating Game Audio Explained

    In this Groove3 video tutorial series, sound design guru Gary Hiebner shows you what you need to know to get started on creating audio for the incredibly lucrative gaming industry.

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    In this Groove3 video series, DAW guru Gary Hiebner reveals the steps to take to build a powerful Orchestral Template that you can use time and time again, as a great starting point when creating cinematic orchestral type productions.

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Creating Game Audio Explained® is rated 4.6 out of 5 by 3 .
Rated 4.0 out of 5 by from Great introduction to game audio Good overview of Wwise.
Date published: 2018-03-19
Rated 5.0 out of 5 by from Enlightening Always wondered about the workflow to prepare audio for a game, now I know ;-) . The pace and examples in the course are very good.
Date published: 2018-03-19
Rated 5.0 out of 5 by from A really nice look into the world of game audio Although I have read books about game audio/music and seen endless YouTube videos on the subject - this course is well paced with Gary's gentle approach makes learning easy and pleasant. I was originally hoping for more about sound design, but in hindsight, that would have acted more as a distraction. Great course!
Date published: 2018-03-03
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