Chapter 1 : Arturia Pigments Explained
First, we take a brief look at the broad aspects and nature Arturia's original software synthesizer, Pigments. With the vast experience they've had making awesome models of classic synths and now a flexible Wavetable synthesis engine, Pigments packs a ton of possibilities with an enjoyable workflow!
To start digging into Pigments, we take a tour and get an initial understanding of the basics so that we can then elaborate and expand upon the specifics of each part in detail.
The first of the two synthesis engines is the Analog Engine. This creates a 3-oscillator analog emulation, which Arturia is well known to be one of the best at achieving. Here, we use customization to create a wide array of classic subtractive-style sounds, which can be shaped further as well.
Wavetable synthesis is more common among modern software synthesizers, and Arturia's take on it is more than capable of synthesizing all kinds of sounds, in all kinds of styles. This engine opens up doors that Arturia hasn't gone through with its classic synths, and by doing so we can now make amazing sounds from a very open ended form of synthesis.
With many different kinds of filters featuring very solid sound quality, the filter section gives us the flexibility to shape our sounds in a variety of cool ways. Note: The filters and routing options are updated and expanded upon in later Chapters.
In this video, we go into detail on how we can quickly and easily set a multitude of different modulation routings for the many parameters of Pigments.
Pigments gives us many color-coded groups of mod sources that we can use to modulate numerous parameters throughout the synthesizer. Going through these mod sources in this video, we see the nature of the Keyboard, Envelopes, LFO, and Functions groups.
Continuing on from the previous video, we now see and explore the nature of the Random and Combinate groups.
Introducing the Sequencer and Arpeggiator! Watch how we can add rhythmic movement to the sound in several ways, as well as how we can manipulate that movement to evolve and change over time.
Here we see how to apply additional touches and decorations after the sound has been synthesized, by picking from a selection of different effects added to multiple chains, and even a send bus, to make the final output shimmer in all of its glory. Note: The Effects tab is updated and expanded upon in Chapter 4 with new effects, visuals, and additional routing options.
Get a closer look at the browser and its collection of awesome pre-made sounds. Those presets also have a handy "Sound Design Tips" learning feature to guide you through using and understanding the preset and overall synthesizer. After exploring a bit, we then learn how to add our own presets and get them organized for future use as well.
With Pigments, we can make a massive variety of bass sounds, and here we work through an example that explores a number of possible paths to take in that process.
As with bass sounds, Pigments can be hugely flexible in giving plenty of other awesome sounds from retro to cutting-edge. In this video, we explore some examples of lead sounds.
Now we work through an example of a pad sound that flexes a lot of muscles within Pigments' sound engines and beyond, when building a very spacious sound full of glorious modulations.
To finish things up, we have a quick review of what we've seen and go over a few closing remarks on this awesome synthesizer that combines so many things while maintaining a truly fantastic sound throughout it all!
Chapter 2 : 1.2 Update
In this video, we go through all of the new features added to Arturia Pigments by this update, which gives us new options and compatibility to work with as well as more flexibility from functions we already know.
With the features from this update, we can now do even more with Pigments. In this video, we go through some different ways we can creatively put all of the tools and knowledge we have together to take our sounds to new and exciting places!
Chapter 3 : Version 2
Like other Arturia Instruments, Pigments now has the capability of using sample sounds in its sound generation. This adds a lot of possibilities to our toolbox, and we see get a good look at how we can use it here.
The Sample Engine gives us even more possibilities with Granular Synthesis, which takes samples and splits them into grains to be sliced and varied in all kinds of exciting ways!
The update also adds quite a few little additions and tweaks to what we had before to make working with Pigments the best experience possible. Things like new effects, enhanced sequencer functions, and Undo/Redo buttons are just a few examples of what we'll go through here.
Pigments is hugely powerful, and it continues to become even greater with updates like this one. Using the Sample Engine, Granular Synthesis, and other features added to Pigments, we work out another example sound that shows one way we can implement what's new into our workflow.
Chapter 4 : Version 3
The Arturia Pigments Version 3.0 Update gives us two new Engines, a new Filter, four new Effects, and plenty of new content. Here, we get a quick overview of these new additions before we dig into them in detail.
Pigments previously covered subtractive, wavetable, and some frequency modulation synthesis options with its powerful engines. Now with the Harmonic Engine, we also have the ability to use Additive synthesis as well, giving us even more capacity to make any sort of sound.
In addition to the Harmonic Engine, we also have the new Utility Engine, which gives us noise oscillators and another analog style oscillator that can be used as a sub or for any other purpose.
The 3.0 update has given us the Jup-8 low pass filter, plus some new options for organizing the routing of filters and busses to effects, which allows greater possiblities for varied signal paths. In this video, we get a feel for this helpful update to Pigments.
On top of the new effects routing options, we also have four new effects: the BL-20 Flanger, Jun-6 Chorus, Multiband compressor, and Pitch-Shift Delay. Here, we see these effects in action.
With all of these new tools in our toolbox, we take Pigments out for a spin to create an additive lead sound that makes use of the Version 3.0 updated features.
Arturia's very first original virtual synth Pigments is here! Synth wiz Tyler Coffin takes you on a journey into this cutting edge virtual synth, covering all of its features and functions, as well as how to design Bass, Lead, and Pad sounds from scratch.
Tyler begins by welcoming you and then jumps right in with what this new synth is all about, plus an in-depth overview if the Pigments interface. Next, Tyler explains the 2 biggest parts of this synth, the Analog Engine, which is a 3-oscillator analog emulation, and then its digital counterpart, the Wavetable Engine, which allows for amazing sounds from a very open ended form of synthesis.
Throughout the rest of the video tutorials, Tyler covers topics such as the Filters, Modulations and Routing, Sources and Groups, the powerful built in Sequencer, the great sounding Multi-FX, and how to understand Pigment's Preset Management system, and effectively use the Browser to save and load the stock presets as well as your own!
Wrapping it up, Tyler gives you videos on sound design with Pigments, showing you how to create Bass, Lead and Pad sounds all from scratch, enabling you to wrap your mind around the seemingly endless options for creating sound with Pigments.
See the individual tutorial descriptions for more info. If you're new to Arturia's first original synth Pigments, or just want to research it further, then this series is a must see… Watch “Arturia Pigments Explained®” today!
Why Users Choose Us
There are many things our users love about Groove3, but a couple always stand out at the top when asked why people choose us as their learning resource.
We meticulously craft professional quality tutorials that are thoughtful, informative and done with attention to detail. We stand behind our products with a 100% satisfaction guarantee and are trusted by 1000s of users every day.
Save Time & Money
Our library brings over 1700 hours of quality instruction to you fingertips and we release new content every week. Don't waste your valuable time scouring the web for information you may never find or is cumbersome to use and potentially can't be trusted.