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Studio One 2 Explained

Bill Edstrom is back with an all new series dedicated to Version 2 of the Presonus powerhouse DAW, Studio One. If you're ready to learn Studio One 2 inside and out, look no further. This is the definitive guide to Presonus Studio One 2!

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Getting Started


Introduction 0m:58s

Get on overview of Studio One 2 and this video series.


Activation 3m:54s

How to active and update Studio One software.


Offline Activation 4m:16s

How to activate and update Studio One if your computer is not directly connected to the Internet.


Audio Device Setup 5m:33s

How to set up your audio device and test playback. Use Song setup to configure the inputs and outputs.


Creating a Song 5m:42s

Pick and title and create a song. Learn how to set the sample rate, bit-depth as well as how to creating a song from a template.


Basic Navigation 6m:29s

Start and stop playback, zoom in and out, open and close views.


File Locations 4m:43s

Find out where S1 stores your songs, projects and sounds. Learn how to customize these locations.


Getting Help 1m:42s

Info View, Manual, the PreSonus forum.

The Studio One User Interface


UI Overview 6m:32s

Learn how Studio One is laid out and how to opening, close, detaching and and re-size the arrangement, console, browser, inspector, editor and more.


The Control Bar 9m:48s

Learn what all the control bar controls are and what they do. This includes the track manager, mouse tools and quantize options.


The Transport Bar 11m:07s

Learn what all the controls on the transport bar are for. Performance meters, transport controls, loop settings, metronome, tempo and more.


Arrange View 8m:29s

We walk through and identify all the controls in the arrange view. Learn to create, and delete tracks, learn what the track controls are for along with key setup parameters.


Track Inspector 9m:43s

The inspector contains both track and event controls and properties settings. First we take a look at how the inspector relates to tracks.The inspector is the key to the most powerful features of Studio One.


Event Inspector 6m:56s

Learn what event properties are available in the event area of the Inspector. Get a first look at the powerful event FX feature that is new to version 2.


The Browser 7m:04s

The browser gives you quick access to instruments, effects, sound libraries and your file system. See how to browse and search for resources, audition sound files and use drag and drop.

Working with Tracks


Creating Tracks 3m:31s

Learn several ways to create audio and instrument tracks in Studio One. See how to create tracks automatically by starting your song with a template.


Track Groups 4m:08s

Hide and show tracks, Create Track folders, Grouping tracks.


Folder Tracks 5m:01s

Learn how to organize groups of tracks into folders to organize your project.


Track List 5m:35s

Learn how to manage audio and instrument tracks using the new Track List. Learn how to create track presets and even sync the track list to the console.



Get Undone 3m:35s

Learn how to use the undo commands and history to reverse most actions. Learn also about saving new versions of songs.


Using Markers 3m:32s

Use makers to organize your song and streamline workflow. Learn how to open and close the marker track, navigate by markers and keyboard shortcuts.


Setting the Tempo 2m:46s

Set the song tempo. Learn how to set an overall song tempo or vary tempo using the Tempo Track.


Customizing the Keyboard 4m:35s

Learn how change keyboard mappings to match other software and how to make commands to keys or change keyboard mapping.


Using Audio Loops 15m:40s

See how to use audio loops to quickly build a song or demo.

Recording Audio


Audio Setup 7m:09s

Create a track, check your audio setup, song setup and headphones.


Song Setup 4m:22s

Map your hardware inputs to Studio One software inputs. Learn how to customize input names and save your setup as the default for new songs.


Lets Record 7m:39s

Let's actually record some audio. See how set the metronome to provide a click track enable recording and lay down a part.


FireStudio ZLM 3m:44s

If you use a PreSonus Firestudio interface, Zero Latency Monitoring is integrated. Learn how to use this feature.


Correcting Mistakes 5m:54s

Fix minor mistakes using simple editing and overdubbing.


Punch-In Recording 3m:32s

Learn how to replace a specific section of and audio track


Loop Recording 6m:15s

Record multiple takes without ever stopping.


Recording with Ampire 9m:17s

Walk through for using the include Ampire guitar amp and effects simulator.

Editing Audio


Snap Settings 6m:39s

First we need to review all the snap settings. The snap and quantize settings work together and very important for editing in Studio One.


The Arrow Tool 11m:03s

Of the Studio One mouse tools, the Arrow Tool is the most used. This capable tool has intuitive functions plus a few hidden tricks.


The Mouse Tools 6m:51s

Learn how to use the remaining mouse tools: Range Tool, Eraser Tool, Paint Tool, Mute Tool, Bend Tool and Listen Tool.


Comping 8m:45s

See how to create a composite track from layers recorded in our loop recording example. Learn how to organize parallel tracks into layers to comp if you didn't use loop recording.


Intro to Audio Bending 10m:51s

See how to use audio bend starting with a simple time correction example. Then explore the audio bend panel and how to apply bend markers to quantize a drum part even changing the feel of the drums. Also learn how to split and event up into many pieces based bend markers.


Quantizing Audio 8m:00s

Learn super-simple key commands to instantly quantize audio. Gain even more control over using Quantize panel.


Editor View 4m:12s

Studio One has an Editor view that allows you to all the same audio editing as the Arrange View but focused on a single track. Learn all the controls and how to use it to speed up workflow.


Audio Parts 3m:03s

Audio Parts are a new way to group events so they work as one event in the arrange view while still giving access to the individual events in the editor.


Intro to Melodyne 9m:35s

Studio One 2 has tight integration with the amazing Melodyne editor. Melodyne allows pitch correction, timing correction, and even note detection. This is an overview to get you started with this powerful tool.

Virtual Instruments and MIDI


Setup a Controller 7m:29s

See how to setup and test external keyboard controller for use with virtual instruments.


Recording Instrument Parts 7m:41s

See examples of recording using a MIDI control and a virtual instrument. Learn the difference between Overdub and Replace modes. Also see how to quantize the performance as you record!


Loop Recording Instruments 8m:00s

Learn to loop record takes to layers for comping just link with audio tracks. Then look at the realtime loop features for recording drum beats including Note Erase, Note Repeat and Undo Last Loop.


Converting VI Parts to Audio 1m:45s

Learn how simple it is to bounce instrument parts to audio events. Learn the very cool way to explode pitches to tracks to get each drum sound to bounce to its own audio track.


Intro to PreSonus Instruments 11m:17s

This is an introduction to the included virtual instruments Impact, Mojito, Presence and SampleOne.


The Music Editor 12m:05s

Learn the layout and controls for editing individual notes in the music editor.


Quantizing Notes 5m:52s

Learn some tricks for quantizing notes in instrument parts. Learn the features of the Quantize panel that are specific to note data.

Mixing Down


Console View Explained 9m:00s

Learn how to open, close, size, detach and expand the console. Learn the purpose of all the global view buttons and the make-up of each track.


Instrument Channels 5m:59s

Learn the relation of Instrument Tracks to Instrument Channels. See how to activate additional outputs of multi-out instruments like Impact and EZDrummer.


Bus Channels 5m:56s

See how to create buss channels using drum tracks as an example. Also see how the new folder tracks feature can be used to streamline the creation of buses.


Insert FX 16m:03s

Learn how to apply insert effects as well as a look at some the key included effects like Compressor and ProEQ.


Event FX 9m:20s

Learn how to apply effects to just part of a track using the amazing new Event FX feature.


Master FX 10m:20s

Learn how to setup an FX channel and the review some of the built in FX that are commonly used as master effects like the Air Reverb, Room Reverb and Analog Delay.


Track Transform 5m:26s

Learn how to conserve computing power using this innovate track freeze approach.


Using Automation 10m:41s

Learn how to automate any parameter by drawing automation curves or using an external controller like the FaderPort.


Mixing Down 7m:06s

Here we talk a look at adding effects to the Main Out channel and then mixing our song down to a stereo Wave or MP3 file.

Bill Edstrom

1. When did you start dabbling in music?

I started on trumpet at age 10, but got more passionate when I picked up bass and guitar in high school. During college, I had a band where I shared lead vocals and electric guitar duties. After that I was in a variety of bands usually on bass or behind the mixing board.

2. What training have you had?

I studied electrical engineering in college but mostly learned recording and music on my own. Recently, I completed the Master of Songwriting and Guitar program through Berklee Music.

3. When did you get into recording?

I have always been fascinated with tape recording since fifth grade. I started by recording demos by bouncing back and forth between two cassette decks. Later I moved on to portastudios, ADATS, pro studios, then to a DAW based project studio.

4. People you have worked with/for?

I work with songwriters world-wide as the founder and creator of - an online collaboration site for songwriters. In my career, I have done FOH, producing, songwriting, mixing, mastering, and voice over. Used to work regionally, but now requests can come from anywhere in the world.

I've written two books on audio production: "Studio One for Engineers & Producers" and "The Power in Cakewalk SONAR" both published by Hal Leonard Books.

Whenever possible, I work closely with the developers of the products I teach doing testing, bug reporting, and feature requests. I think this gives me a much deeper understanding of the products. I really enjoy seeing the products I work with improve.

5. Why are you so good at training people?

I have always been interested in making technology easier to use and understand. I think showing examples is essential when introducing a topic. I feel recording should be a fun and creative experience and I hope that comes across in my videos.

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