Learn about the main concepts and terminology used when working in the various parts of Falcons hierarchy.
Getting to Know the GUI10:05
Explore the various areas of Falcons interface, including the toolbar, status bar, main edit view, parts list, tree list, list view, the three file browsers, mixer view, and performance view.
Programs & Presets11:03
Learn how to work with and modify programs in the various browsers, how to create and modify layers and keygroups; and how to save custom FX, multiFX, and Oscillator presets.
Synthesis Oscillators Pt. 110:53
Learn about the parameters for the analog, analog stack, and drum oscillators, and see how simple patches are enhanced with the addition of some basic modulation and effects.
Synthesis Oscillators Pt. 214:21
Explore the parameters and sounds of the FM, Organ, Pluck, and Wavetable oscillator types, and see how the oscillator editor settings work.
The Mapping Editor & Sample Oscillator7:21
See how this is used to load multiple samples, and edit layer and keygroup pitch and velocity ranges.
Explore the loop slicing, playback, and exporting features available in this sample oscillator mode.
The Sample Editor, Stretch Modes & Keygroup Controls12:41
Learn how to edit sample start, end & loop points, how to use the two stretch modes to keep the speed of samples constant when triggered at different pitches, and how to use the Keygroup controls to lock trigger notes to the host DAWs timeline.
Explore Falcons IRCAM Granular, Multi Granular, and Scrub modes, combined with various envelope, effects & event processor settings.
Modulation, Arpeggiator & Layer Controls11:06
Learn how to set up secondary modulations, use performance gestures like velocity and aftertouch, control the arpeggiator, and work with the various layer based playback modes.
Advanced Modulation, Macros, Mixer & Performance Mode17:50
Explore the use of sub modulation routings, random modulation sources, custom multi stage envelopes, macros, internal mixer routings, and the Performance view.
In these in-depth training videos studio wiz Eli Krantzberg teaches you how to make your productions soar with Falcon, UVIs comprehensive hybrid software synthesizer. Featuring a dizzying amount of processors, modulators, and effects, in addition to deep scripting capabilities, you will not long for another synth!
Starting with the general concepts and terminology used in Falcon, Eli explores its detailed and deep GUI, and then shows you around the Presets and how to modify them in the Various Browsers.
With the basics covered, Eli now presents 3 videos on the Oscillators, including their various Types, Parameters, and Sounds. Eli then shows you how to use them with the Mapping Editor and Sample Oscillator to load Multiple Samples, Edit Layers, Key Groups, Pitch, and Velocity Ranges.
From there, Eli demonstrates how to use Slice Mode for Loop Slicing, Playback, and Exporting. The next video focuses on the Sample Editor, Stretch Modes, and Keygroup Controls, where you can edit sample start and end loop points, keep the speed of samples constant when triggered from different pitches, and how to lock trigger notes to your host DAWs timeline.
Moving on, Eli takes you deep into Falcons Granular synthesis engine which offers IRCAM Granular, Multi Granular, and Scrub Modes, along with various Envelope and Processor settings.
With the synthesis engines explained, Eli covers Falcons Modulation, Arpeggiator, and Layer Controls, and concludes with a video on Advanced Modulation, Macros, how to get the most out of the Built-In Mixer and Performance Mode.
Whether this is your first flight with Falcon or your an experienced user looking to get more out of this deep virtual instrument, dont miss UVI Falcon Explained!
Submitted 1 month ago
Falcon Tutorials, in the Groove3 Tradition
I can always rely on Groove3 tutorials, especially those by Eli Krantzberg, who by now is almost like an old friend explaining stuff. I have used many of his Logic-based tutorials, and with Falcon he has continued his patient deconstruction of the (quite difficult) Falcon interface and features. Always clear examples, and very clear step-by-step progression. I can always recommend Eli, and I feel like as I work through these latest tutorials, I have a much better chance of understanding Falcon than before I started!
I am a: Semi-Pro, Musician, Sound Designer
Submitted 4 months ago
Fantastic Introduction to UVI Falcon
I bought Falcon and never used it, was too confusing, but after watching this tutorial, it has given me so many ideas and now, armed with this new knowledge, I'm ready to go into that forbidden area known as Progressive Rock to go to the next level.
I am a: Producer, Musician
Submitted 7 months ago
Basically a video version of part of the manual
This video series is okay... it's basically a video version of part of the manual. The instructor goes through the major parts of the synth, explaining what the different sections and knobs are, and what they do. It doesn't really show you how to achieve specific tasks, I think. And there's a ton of stuff it doesn't cover. For example, did you know... * you can edit multiple keygroups and layers at the same time? This is one of the neatest features in Falcon. And you need it because... * a mono portamento layer will only play one oscillator. So if you design a layer with multiple oscillators, and then change the settings to mono portamento, you won't hear the other oscillators * you can design parallel effects chains, similar to Ableton effects racks? All this (and a whole lot more) is covered in the manual, and in UVI's free tutorial series for Falcon. Your best bet for getting up to speed with Falcon is to: 1) Read the manual, then... 2) Watch the free UVI tutorial series But if you desperately hate manuals, and/or the Falcon UI looks completely overwhelming (which it can be, I get it), then this could serve to ease your fears a bit before jumping into the manual and UVI tutorials.
I am a: Musician, Hobbyist
Submitted 8 months ago
Not for beginner
This is a good video of Falcon But this video is for someone who has knowledge of Falcon. 5 people here watched and said
I am a: Mastering Facility, Producer, Professional, Audio Engineer, Musician, Sound Designer, Beat Maker
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