Chapter 1 : Instrument Overview
A brief description of the nine different devices in Reason 5, (Thor, Malstrom, Subtractor, Kong, ReDrum, NN-XT, NN-19 , Dr. Octo Rex and the Combinator) and their functions within the program as well as the types of synthesis and sample playback they offer. Focusing upon describing and identifying the instruments.
Chapter 2 : Selecting and Playing Instruments
Looking at the instruments available in the Reason 5 Factory Sound Bank and how to choose from the selection to get your desired sound.
A description of the different ways in which synths can be played in Reason. Playing live with a MIDI controller, the on-screen keys in Reason 5, the RPG-8 arpeggiator, pattern sequencing and loop playback are all discussed to provide clarity to the distinct differences between devices.
Discussing the ways in which a MIDI keyboard, or a QWERTY keyboard can be used to control parameters and automate data through override mapping and controller assignments.
Looking at how to edit patches, save your own patches and use Reason's internal interface to manage your patch library.
Chapter 3 : Subtractor
An identification and detailed description of Subtractor's sections, settings and signal flow. Including the oscillator section, the filter section, the envelope section, the LFOs and the performance modulators.
A look at the 2 oscillators in Subtractor, their waveforms and settings. Including Phase, Pitching, FM and Mix settings as well as keyboard tracking and the Noise oscillator.
Learn about the filters, their types and settings, and their effect upon your sound.
Exploring the 3 envelopes and 2 LFOs in Subtractor and their distinct routing and modulation capabilities.
A deeper look inside Subtractors signal chain, performance modulation settings and rear panel/CV options.
A few tips and tricks for making varied and interesting patches in Subtractor as well as lessons for new-found patch programmers.
Chapter 4 : Malstrom
Identifying and demystifying the sections of Malstrom's front panel. Including the oscillator section, filter/shaper section, modulation section and the various settings.
Looking at the oscillators, their wave types and settings, as well as the envelopes, pitching, motion and indexing options available for each voice.
A study of the filter and shaper section. The shaper types, filter types and functions of the knobs and buttons are discussed as well as routing options.
Learning about both modulation sections and how they shape the sounds in Malstrom, including some interesting combinations of modulation waves and settings to produce a wide variety of sound.
The global settings of the front panel and CV/ gate options of Malstrom's unique rear panel are discussed.
A series of tricks and tips for programming more dynamic, interesting and playable patches in Malstrom.
Chapter 5 : Thor
Identification and descriptions of the various sections within Thor. Including the oscillator section, amp section, filter section, envelope and LFO section and the modulation matrix.
An in-depth look at the Thor's oscillators, their various types and functions and examples of each oscillators potential uses.
A look at how the oscillators interact with each other and the routing possibilities given by Thor, including the mixer section.
A deeper look into Thor's filters and their types and settings as well as a brief description of the various principles of audio that each filter relies upon to shape sounds.
Learning about using Thor's 4 available envelopes and 2 available LFOs to shape sounds and modulate settings from Thor's front panel.
Looking at sources, destinations and scaling to learn how to program in Thor's Modulation Matrix.
An in-depth look at the available sources for modulation. Learning to use the variety of sources to achieve our synthesis and sound design goals.
Looking deeper into the available destinations for modulation in the Modulation Matrix and learning to use them to get the sounds we want. Also, learning to route external audio through Thor's available inputs.
Learning about Thor's Step Sequencer, CV inputs and outputs and how to program patterns for note and synth parameters. Also, looking at some of Thor's functions that can only be accessed through the Step Sequencer.
A summary of some other tricks and tips for using Thor in a non-traditional manner. As well as some traditional, but useful, patch programming techniques.
The definitive guide to Reason's instruments is here. If you really want to know the ins and outs of Reason's amazing built-in instruments look no further.
In Volume 1, Sedric covers all 3 of Reason's built-in synth devices (Subtractor, Malstrom and Thor) in great detail giving you overviews of all the controls and features. He then goes section by section of each synth, explaining what every knob and button does with sonic examples so you see and hear what they actually do. Sedric then finishes up each synth with a "creative uses" tutorial showing you cool ways to use the synth as well as tips and tricks.
Also, as an added bonus for the new Reason user, Sedric has included 5 bonus videos covering general instrument overviews as well as how to select instruments and play them, assigning controls and using patches. We have included these videos in both Volume 1 and 2 of Reason Instruments Explained.
If you use Reason and really want to get the most out of its instrument devices, this collection will give you what you need to know... Get Reason Instruments Explained today.
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