Cubase: Getting Creative with Samples & Samplers

If you're looking for ways to level up your productions in Cubase, how about designing your own sounds? In this Cubase video tutorial series, expert Gary Hiebner will show you many different ways of getting crafty with Cubase's samplers and instruments to build your own unique instruments. From creating your own drum kit with Groove Agent to designing sustained synth sounds in Vocal Sample, you'll learn plenty of ideas, all of which can be used to help your productions stand out from the masses. These videos are designed for beginner to intermediate Cubase users.

Videos
Creating Your Own Drum Kit (09:01) - In this video, you'll see how you can create your own custom drum kit instrument using Groove Agent, including adding your chosen drum samples to the pads, editing each drum pad sound, and sending each drum pad to a different output.
Creating Your Own Custom Drum Kit in Drum Machine (06:32) - Continuing from the last video, here we achieve a similar goal using the Drum Machine instrument. You'll learn how to add your own samples, combine them with synthetic drum elements, and use the Pad FX to add extra processing to each drum hit.
Recording Found-Sound for Samples (04:36) - Discover how to build up our own unique drum instrument using your own recorded samples. I'll show you how I record some found sounds into Cubase and edit them for importing into a sample instrument. We also record multi-sample hits for use in different velocity layers.
Building the Found-Sound Instrument in Groove Agent (09:34) - Here, you'll see how we take those samples from the last video and build them up into a unique new drum instrument in Groove Agent, assigning different samples to different velocity layers and adding different types of processing to enhance them.
Editing & Slicing Samples to Build an Instrument (07:56) - See how you can find the transients in an audio file using the transient tool in Sampler and play out different beats using the transient detection. Plus, you also see how we can detect the transients in a vocal sample and use the Sampler to trigger different sections of the vocal.
Creating a Short Percussive Synth from a Sample in the Sampler Track (04:07) - Learn how to create your own plucked synth from an audio sample by editing the start and end points of the sample in the Sampler. You can then use extra processing to design this plucked synth sound.
Creating a Long, Sustained Synth from a Sample in the Sampler Track (06:54) - Following steps similar to the last video, here we'll begin with a sample and use the Sampler instrument to create your own long, sustained synth instrument. You take advantage of the looping modes in the Sampler, edit the attack and release times of the amp envelope, and add extra processing to shape the sustained sound.
Creating a Long, Sustained Synth from Vocal Sample (04:11) - Here we'll use a vocal sample and convert it into a sustained synth using the Sampler instrument and its loop modes along with some extra processing.
Using Multiple Pitched Samples (03:47) - If you have a collection of pitched samples and want to build up an instrument, the easiest way is with the Groove Agent. In this video, you'll see how to do just that.