Cubase 13 Explained

In this Cubase 13 video course, veteran Groove3 instructor Gary Hiebner walks you through Steinberg's powerful DAW from the beginning for a comprehensive look at all the features, functions, and more that you need to know now to start using it today. Whether you just want to simply record acoustic guitar and vocals or create a full-blown production with audio, MIDI, automation, parallel processing, and more, you'll learn everything you need quickly in this Cubase 13 tutorial and be ready to start laying down your first track right away. These Cubase videos are designed for new Cubase 13 users.

Videos
Introduction & Audio Setup (06:53) - In this video, you see how to create and set up your first project, your audio device inputs and outputs, your sample rate and buffer size, and your MIDI devices.
Creating Track & Rack Instruments (07:03) - Learn how to create instrument tracks and load virtual instruments (VSTi) onto these tracks. We also discover what a rack instrument is and the difference between it and a track instrument.
Recording MIDI to Your Instrument Tracks (05:37) - First, you see how to set the tempo for the project and how to set up the metronome with a pre-count. Then, we'll record MIDI to the track and quantize the timing of the MIDI performance. You'll also see how to use automatic quantize when recording.
Editing Your MIDI Parts (05:10) - Here, we'll focus on editing your MIDI parts, including zooming in and out on the parts, changing the start and end points of the MIDI part, duplicating parts, and editing the velocities in your MIDI parts.
Using the Tools in the Arranger (07:00) - Learn all about the editing tools in the Arranger section, such as the Range, Scissors, Glue, Mute, and Color tools.
Using the Key Editor (02:59) - With the Key Editor window, you can edit the pitch and lengths of your MIDI notes, and you also have the same tools that are found in the Arranger view.
Editing Velocities (04:47) - Here, we go into more detail on the various ways you can edit your velocities in the velocity lane to give more realism to your performances.
CC Controllers (03:49) - Dive deeper into MIDI editing and see how you can view different CC controller lanes and automate the data in the lane. For example, you can automate panning and modulation lanes, both of which can add interest to the performances.
Drum Editor (05:33) - Learn how to input notes/hits into the dedicated Drum Editor and use the tools to edit the notes. You can also set up different snap lanes with different interval amounts on each drum lane and program different velocity amounts for added realism.
Different MIDI Record Modes (06:05) - Discover the different MIDI record modes you have available and how they operate.
Using MIDI Inserts & MIDI Modifiers (05:47) - MIDI inserts are a way to manipulate and process your MIDI parts. In this video, you'll see how to use the Arpeggiator to create an arpeggiation from some chords and how to use the Quantizer to make some MIDI drums swing. We also take a look at some of the MIDI Modifiers and see how we can freeze the actions of the MIDI Inserts and MIDI Modifiers to the track.
Recording Audio (07:02) - Learn how to set up your audio device to record audio and how to record audio by making sure your track is record-armed and the monitor is enabled. We'll also cover how to monitor audio through effects while recording.
Different Audio Record Modes (03:41) - As with MIDI, there are also different audio record modes. Here, we see how each mode works.
Importing Audio (06:41) - You can either pull in audio from the included content or import you own audio files into your project. Learn how you can time-stretch audio files to match up with your project settings and see how the Pool works and how you can edit your audio file tempos there.
Audio Parts Editing (03:51) - You have the same editing functionality on audio parts that you do with MIDI, but there are some differences, including fades, volume clip level, and more. Transposition can also be set on each part, which relates to the pitching algorithm being used.
Audio Comping (04:16) - See how, with the Comping tool, you can build up a composite part from multiple takes that have been recorded and swipe through the different takes to choose which parts you want to add to the main composite part.
Using VariAudio (04:51) - In this video, we take a look at VariAudio and learn how you can use it to analyze and pitch-correct your audio.
Rendering MIDI to Audio (03:43) - At times, you might want to render your virtual instruments and MIDI down to audio to help free up CPU resources or manipulate the rendered audio. In this video, Gary shows you how this can be done with the Render in Place function.
Sampler Track (04:30) - Discover how to convert an audio sample to a MIDI instrument with the Sampler. You can further process the audio in the Sampler by adding pitch modulation, a filter envelope, an amp envelope, reverse the audio, and even AudioWarp the audio.
Automating Parameters (04:13) - In this video, Gary shows you how the read and write automation modes work, which can add movement and interest to your tracks.
Viewing the MixConsole & Channel Tab (04:02) - Gary shows you the different sections of the redesigned MixConsole along with the Channel tab, where you can see the inserts and sends on each track.
Audio Effects (02:57) - In this video, we dive deeper into the inserts and audio effects. You'll see how to add effects to your signal chain and change the order of the effects.
Sends & FX Channels (04:51) - Learn how to create an FX channel, add an effect to it, and then send your other tracks to this FX channel. Gary demonstrates this with both reverb and delay FX channels and explains how sends differ when set to pre fader vs post fader.
Groups & VCAs (05:39) - Discover how to organize and control selected tracks better with the use of VCAs and Groups. Also see how to use Q-Link to create a temporary grouping between tracks.
Channel Strips (03:42) - The channel strip is like an emulation of an analog hardware console in that you have dedicated effects on each track that you can apply. Learn how it works in this video.
New EQ Effects (05:32) - Cubase has some new analog console-style EQ effects that are great for adding some analog color to your mix. In this video, you'll hear how they work on drums and guitar.
Track Visibility, Snapshots & History Panels (06:10) - Here, we take a look at track visibility and how you can choose to show and hide tracks in your MixConsole. With the history, you can see all the changes you've made in the mix and can choose to jump back to earlier points. Finally, you can take snapshots of your mix at different times, allowing you to compare different mix ideas quickly.
Key Commands (02:47) - Learn how to assign your own shortcuts to Key Commands so that you can speed up your workflow with your most commonly used commands and functions.
Side-chaining Effects (02:38) - Side-chaining is where you use another track as the source for the effect you're using. It's a great technique to create ducking effects on your instruments and audio, which helps make space for specific instruments and tracks in your mix.
Parallel Processing (05:16) - Parallel processing is where you have two identical signals, apply some effect processing on one of them, and then blend the two signals together. For the example, you'll see how to set up parallel processing with a compression effect and some saturation.
Setting up Multi Outputs for Instruments (04:01) - Learn how to set up a multi output instrument, such as Groove Agent and Halion. This means you can send specific hits or instruments to their own outputs and mix and process these outputs individually.
Time Signature & Tempo Tracks (05:06) - In this video, Gary shows you how to add a tempo track, with which you can create tempo jumps and/or ramps in your arrangement. Then you'll see how to add a time signature track for programming time signature changes in your song and even create custom click patterns for compound time signatures.
Chord Pads (06:11) - Discover how to use Chord Pads to generate chords from single notes, which is a very handy tool for building up different chord progressions.
Exporting Your Song (05:33) - To finish off the series, you'll learn various ways you can export out your song.