Punch 2 Explained

Music tech expert Eli Krantzberg presents an in-depth set of Punch 2 video tutorials! Learn how to quickly start making beats like a pro with this comprehensive video series! Even if you've never used Punch before, you're covered. Eli starts at the beginning and takes you step by step through the features of this stellar instrument, demonstrating the amazing flexibility, functionality, and sound-designing possibilities that await. These videos are for new Punch 2 users.

Videos
The Sounds: QuickStart (04:30) - Punch 2 is a unique drum machine that combines drum synthesis, sample triggering, and a built-in pattern sequencer all in one environment. Jump right in and see how Punch 2's 24 drum pads are easily edited directly from the Main View.
Patterns: QuickStart (06:14) - Discover the grooves, breaks, audition, and loop play pads and get a quick overview of how the four-track editor on the Pattern Page works.
Working with Kit Presets (07:03) - Explore the full featured and robust file management system for kit presets and external MIDI control.
The Pad Menu & Pad Presets (04:39) - Learn some useful workflow functions in the Pad right click menu and see how to save customized pad presets.
The Pattern Sequencer (10:38) - In this video, Eli demonstrates how to assign sounds to the four tracks, program beats, use Key Entry for MIDI input, and more.
The Pattern File Screen (08:05) - See how this area of the interface is used to save and load both single patterns and combined patterns that contain a collection of 8 grooves and breaks.
The Audition Sequencer (07:39) - Explore how this function is used to chain patterns together to create arrangements, including custom sequence orders, step length, pattern repeats, and MIDI export.
The Easy Screen (04:10) - Learn how to control the sound, envelope, pitch, filtering, modulation, and effects for the entire kit all in a single, easy-to-use view.
Getting Started with the Advanced Screen (05:51) - Discover the Global Drum Module, Quick Edit, and User Wave area of the Advanced Screen.
Bass Drum Sound Design (07:00) - Explore the four synthesized bass drum module types and their associated tuning, amplitude, and noise envelopes.
Snare Drum Sound Design (07:35) - Next, Eli demonstrates how a waveform oscillator combines with filtered noise and click oscillators to create synthesized snare sounds.
Hi Hat Sound Design (05:18) - Hear how filtered noise and a filtered frequency modulated oscillator offer different approaches to electronic hi hat sound design.
Toms Sound Design (03:49) - Explore the range of tom sounds available using FM-style frequency modulation combined with a standard oscillator, filter, and noise source.
Claps Sound Design (02:37) - Learn about the three Clap models, which work by passing filtered noise through a quickly re-triggered amp decay envelope followed by a much longer decaying amp envelope. Stereo offset and humanization are added in Models 2 and 3.
The User Module (05:16) - The Punch 2 User module can play a variety of general synth drum models as well as samples. Take a quick flyover of some of the User parameters and new features not found in the other model categories.
Working with Samples (09:01) - Explore the sample editing features in Punch 2, as well as the ability to import and combine up to three samples together. They can play back either layered, split based on velocity, or alternating in round robin style.
The Slice Module (08:11) - Learn how to use the slice module to load in a sample (usually a drum loop), and Punch 2 will automatically place slice points into the sample so that you can trigger each of these slices via the pads.
The Modulation Screen (05:11) - Discover the Modulation Screen's 2 envelopes, 2 LFOs, and modulation matrix, which allows you to modulate the movement of parameter values within Punch 2.
Master, FX, Color, & Manager Screens (10:40) - Get a quick flyover of the basic functions on the Master Screen, FX Screen, Color screen, and Manager screen.