Sound Design for TV, Film & Games
In this Groove3 video tutorial series, sound design guru Gary Hiebner shows you what it takes to do sound design for TV, Film and Games!
Videos
• Introduction (04:55) - Gary welcomes you and gives an introduction to what sound design for media such as TV, Film & Games is, plus a demo of the song is played that will be created in the series.
• Importing Video into your DAW (04:57) - Gary shows you how you can import a video file into your DAW software.
• Creating Hit Point Markers (07:55) - In this video, Gary shows you how you can use markers to map out key hit points in the video file that you will use to sync sounds and music to.
• Deciding on a Tempo (04:24) - See how to decide on a tempo for your song, and work with the markers created, and the DAW grid to determine a tempo for the project.
• Finding Sound Effects to Sync to the Video (10:25) - Here, we take a look at how to find and sync sound effects with the video in a DAW.
• Sound Effects in Motion (05:48) - In this video, gary takes a look at how to use sound effects that sync with moving animated parts in a video.
• Using Whooshes & Time Stretching (10:13) - This video takes a look at how to use whoosh sound effects to sync up with elements in a video, and how you can use time stretching techniques for differentiation in the sounds.
• Risers & Build Up Sound Effects (10:36) - In this video, we show you how to use build-up and riser sound effects to create tension and release in your sound design.
• Finishing Off the Sound Effects (07:26) - Gary goes through the video one more time and see what extra sound effects we need.
• Piano Melody & Chord Progression (02:45) - Here, we start getting into the music for the video and look at how to explore piano melody and chord progression sketch ideas for the music.
• Writing the Chords with Strings & Choirs (10:22) - In this video, we take the chord progression for the previous video and add it to some string and choir instrumentation.
• Building the Rhythm with Drums & Bass (10:04) - Take a look at how to create rhythm for the music spot using drums and bass instruments.
• Adding More Epic Percussion (06:31) - In this video, Gary expands on the previous video where we add in some big, epic percussion to add more epic-ness and drama to the rhythm of the music.
• Using Horns & Trombones for the Melody (05:54) - Gary explores the melody with the trumpet and trombone instruments.
• Adding Hybrid Synthetic Elements (05:37) - In this video, we add in some synthetic sound design elements to create a hybrid instrumentation for the music.
• Creating the Intro with Swells & Reverses (10:26) - Explore how to tie the sound effects and music together with transition sounds, like crash swell and reverse sounds.
• Creating Dynamics with the Mix (13:16) - In this video, we go back through the instrumentation in the project and add more dynamics by adjusting the mix, with volume, panning, and effect processing.
• Exporting Audio to Video (05:01) - Finally, we finish off the series by showing how to export or embed your audio to the video so that you can supply it to the client or production team.