Sound Design for TV, Film & Games

In this Groove3 video tutorial series, sound design guru Gary Hiebner shows you what it takes to do sound design for TV, Film and Games!

Videos
Introduction (04:55) - Gary welcomes you and gives an introduction to what sound design for media such as TV, Film & Games is, plus a demo of the song is played that will be created in the series.
Importing Video into your DAW (04:57) - Gary shows you how you can import a video file into your DAW software.
Creating Hit Point Markers (07:55) - In this video, Gary shows you how you can use markers to map out key hit points in the video file that you will use to sync sounds and music to.
Deciding on a Tempo (04:24) - See how to decide on a tempo for your song, and work with the markers created, and the DAW grid to determine a tempo for the project.
Finding Sound Effects to Sync to the Video (10:25) - Here, we take a look at how to find and sync sound effects with the video in a DAW.
Sound Effects in Motion (05:48) - In this video, gary takes a look at how to use sound effects that sync with moving animated parts in a video.
Using Whooshes & Time Stretching (10:13) - This video takes a look at how to use whoosh sound effects to sync up with elements in a video, and how you can use time stretching techniques for differentiation in the sounds.
Risers & Build Up Sound Effects (10:36) - In this video, we show you how to use build-up and riser sound effects to create tension and release in your sound design.
Finishing Off the Sound Effects (07:26) - Gary goes through the video one more time and see what extra sound effects we need.
Piano Melody & Chord Progression (02:45) - Here, we start getting into the music for the video and look at how to explore piano melody and chord progression sketch ideas for the music.
Writing the Chords with Strings & Choirs (10:22) - In this video, we take the chord progression for the previous video and add it to some string and choir instrumentation.
Building the Rhythm with Drums & Bass (10:04) - Take a look at how to create rhythm for the music spot using drums and bass instruments.
Adding More Epic Percussion (06:31) - In this video, Gary expands on the previous video where we add in some big, epic percussion to add more epic-ness and drama to the rhythm of the music.
Using Horns & Trombones for the Melody (05:54) - Gary explores the melody with the trumpet and trombone instruments.
Adding Hybrid Synthetic Elements (05:37) - In this video, we add in some synthetic sound design elements to create a hybrid instrumentation for the music.
Creating the Intro with Swells & Reverses (10:26) - Explore how to tie the sound effects and music together with transition sounds, like crash swell and reverse sounds.
Creating Dynamics with the Mix (13:16) - In this video, we go back through the instrumentation in the project and add more dynamics by adjusting the mix, with volume, panning, and effect processing.
Exporting Audio to Video (05:01) - Finally, we finish off the series by showing how to export or embed your audio to the video so that you can supply it to the client or production team.