Mixing in Pro Tools with Phil Magnotti

Phil Magnotti is a 3 time Grammy award winning, 20 time nominated Recording Mixing Engineer with over 300 major label credits to his name. Phil now reveals to you, his techniques and methods for mixing a track from scratch in Pro Tools, enabling you to get professional results out of your mixes.

Videos
Introduction (03:26) - Phil Magnotti welcomes you and goes over what will be covered in this video tutorial series, including the audio platform used, and introduces the song and artists who contributed to the track being mixed in the video series.
Preferences & Settings (05:56) - Phil walks you through all the various Pro Tools Preferences and Settings used to speed up the workflow and efficiency of your Pro Tools Session.
Track Type & Signal Flow (12:09) - Phil covers all the Pro Tools track types and the signal flow for each one.
Aux Returns Setup (04:59) - Phil reveals how to efficiently set up Aux Returns for effect processing and the trick to make mono input and stereo output Aux's.
Master Fader & FX Plug-Ins (05:37) - Phil shows his Master Fader approach, how to set up Routing, Level Adjustments and the Plug-Ins he commonly uses.
Drum Buss Master (03:50) - Phil now demonstrates the set up and application of the Drum Buss Master as well as Parallel Compression.
Kick Drum EQ (07:02) - See Phil?s technique for EQing the Bass Drum to achieve sonic balance in the mix.
Kick Dum Trigger (08:50) - Learn a fast and easy way to trigger and sound replace the Kick Drums in your productions.
Snare Drum EQ (09:37) - Phil reveals his techniques for processing and EQing the Snare Drum.
Snare Trigger (10:07) - See how Phil triggers a replacement Snare sound to beef up the existing Snare Drum in the song.
Drum Overheads & High Hats (09:27) - Phil shows how to process and get proper phase alignment from the Drum Overhead mics.
Toms & Drum Parallel Compression Bus (10:31) - Phil demonstrates his techniques for making a Parallel Compression Buss and EQs the Toms.
Bass Guitar (10:12) - Discover Phil's techniques for mixing and processing the Electric Bass Guitar and his approach to EQing the Bass so it sits nicely in the mix and doesn't muddy up the bottom end.
Acoustic Guitar (09:03) - Phil goes though his process of how he treats and EQs Acoustic Guitar.
Lead Electric Guitar (07:58) - Phil now reveals his way of Compressing and Processing Lead Guitars so they fit into a track and not takeover the entire sound field.
Rhythm Guitars (08:13) - Phil explores and explains how he treats Rhythm Guitar and shows the very important technique of placing them properly to achieve the most clarity in the mix.
Percussion (06:37) - Watch Phil dial-in the processing on the percussion and the ever-important panning of them to separate the same tonality of percussion.
Acoustic Strings (07:52) - Phil goes though the proper layout of an acoustic string recording, from the traditional panning, as it would be for symphony seating, to the overdub stereo layout. He also covers using a stereo Aux track to process the strings.
Background Vocals (13:41) - Phil now dives into the background vocals and how it's a very integral part of this track. See his technique for mixing and processing the BVs, and how to use Exciters to enhance the sound and widen the stereo spread.
Lead Vocals (19:31) - Phil demonstrates the techniques he uses for the ever so important lead Vocal, including how to dial-in the De-esser, EQ and Compression, so it suits the lead vocal best. You'll also learn about signal flow for the plug-ins used.
Clip Gain Lead Vocal (05:35) - Phil shows his way of using "Clip Gain" in Pro Tools 12 to level out the lead vocal, and most important, understanding the signal flow of "Clip Gain" in Pro Tools.
Clip Effects (04:02) - Phil reveals how to use the Pro Tools 12 "Clip Effects" feature to EQ match Lead Vocal phrases.
Bounce Master Fader (13:07) - Phil wraps up the series by showing his method for setting up a Master Fader, discusses its Signal Flow, and his approach to achieving good Master Buss Headroom and proper level.