Superior Drummer 2 Advanced Vol 3

Expert drum instructor Luke Oswald is back with the final advanced Superior Drummer 2 video tutorial series! In this collection, Luke covers creative SD2 workflow techniques and more, rounding off the entire series.

Mapping Window
Articulation Mapping Overview (03:49) - Luke explains the functions within the Mapping Window.
Remapping Articulations (03:22) - Learn how to remap articulations in order to trigger specific articulations with your e-drums, MIDI controller or MIDI grooves.
Velocity Adjustments
Velocity Curve Adjustments (05:20) - You can use the Velocity Curve to adjust how Superior Drummer 2 handles incoming MIDI.
Using The Velocity Gradient Strip (05:07) - An explanation of the Velocity Gradient Strip and how it can be used to audition a range of sample velocities.
Practical Applications
Creating Realistic Drum Rolls (02:26) - Luke demonstrates how to use the Velocity Gradient Strip and Humanize features to create realistic drum rolls.
Creating Realistic Cymbal Swells (02:26) - Learn how to create realistic cymbal swells for your drum productions.
Using The Velocity Gate (05:58) - A practical explanation of when to use the Velocity Gate to filter out unwanted samples.
MIDI Nodes
Creating MIDI Nodes (06:25) - How to create MIDI Nodes and how they can be used to layer multiple sample articulations.
Filtering Out MIDI Node Articulations (05:52) - Luke explains how to adjust the velocity ranges for each MIDI Node articulation to filter out unwanted sample ranges.
Adjusting Articulation Velocity Thresholds (04:26) - You can adjust individual articulation velocity thresholds to manipulate the velocity output.
MIDI Node Velocity Curve Adjustments (04:18) - Luke demonstrates the relationship between the MIDI Node Velocity Curve and an individual articulation's Velocity Curve.
Bypass Velocity Target Controls (05:57) - Learn how to bypass any Velocity Curve adjustments made for an individual articulation.
Layering Drums
Replacing Discrete Articulation Mappings (04:34) - Learn how to replace the default articulation mapping and quickly create new mapping options for each articulation.
Joining Discrete Articulations To Create New MIDI Nodes (02:08) - Luke demonstrates how to create layered drums.
MIDI Node Mappings (01:34) - Mapping considerations when using MIDI Nodes to create layered drums.
Saving & Loading MIDI Node & Velocity Curve Presets
Saving & Loading MIDI Node Presets (01:39) - Luke explores saving and loading MIDI node presets.
Saving & Loading Velocity Curve Presets (00:57) - An explanation of how to save/load your Velocity Curve presets.
Enabling/Disabling Velocity Control Functions (01:51) - Luke demonstrates how to enable/disable all Velocity Control functions for an individual articulation.
Audio Bouncing Overview
Recording MIDI Performances (01:43) - Learn how to record your own performances within Superior Drummer 2.
Bounce Window Settings (02:33) - All the options within the Settings Window that pertain to the Bounce function.
Bouncing Basics (00:51) - Luke explains the basics of bouncing audio to your hard drive before moving on to more advanced topics.
Creating Single/Multiple Stereo WAV Files
Bounce Through Mixer (01:22) - Luke demonstrates how the Bounce Through Mixer feature works.
Pre/Post Mixer Volume Adjustments (01:00) - An explanation of pre/post mixer levels and how Superior Drummer 2 handles audio clipping.
Bounce Through Mixer: Single Output (02:34) - You can bounce down your performance to a single stereo audio WAV file.
Bounce Through Mixer: Multiple Outputs (01:48) - Luke demonstrates how to use the mixer routing within Superior Drummer 2 to create multiple audio WAV files.
Creating Individual Mixer Channel WAV Files
Bouncing Individual Mixer Channels (04:17) - Learn how to bounce down individual audio files for each channel within the mixer.
All Bleed On Setting (03:23) - Luke explains how the All Bleed On setting works and how it can be used to create a more realistic multi-channel drum recording experience.
All Bleed On With Bounce Through Mixer (04:47) - A demonstration of the All Bleed On setting with the Bounce Through Mixer function also engaged.
Split Direct From Bleeding (06:23) - You can split the direct audio and "bleed" audio into two discrete audio files.
Additional Bounce Setting Options
Bounce Splits Stereo (04:01) - An explanation of how you can split the stereo audio files into separate Left/Right mono files.
Keep Intermediate Bounce (01:38) - Luke demonstrates how to create a single stereo audio file from the mixer.
Combined Presets
Combined Presets Overview (05:53) - Each setting within the Combined Preset's dialog box is explained.
Loading Combined Presets (07:05) - Learn how to load Combined Presets to completely change the sound of your loaded drums.
Saving New Combined Presets (01:47) - Luke demonstrates how to save new Combined Presets to recall at a later time.
Save & Load Project As Combined Preset (01:30) - You can use ".S20" project files to save/load presets and create new Combined Presets.
Loading A Combined Preset From Another Library (02:06) - Luke shows you a great trick that allows you to use the mixer settings within a Combined Preset from another library to create brand new sounds.
Combined Preset Examples (03:48) - Learn how to customize your Combined Presets to create new drum sounds for your loaded library.
Mixing Combined Presets (09:25) - Luke demonstrates how to mix/combine various settings within each Combined Preset to supplement your sound design options.