Creating Game Audio with Pro Tools

The video gaming industry is beyond huge, and the opportunities in this field are endless. Professional game sound designer Eric Kuehnl shows you what it takes to create the sounds that bring video games to life!

Videos
Introduction (00:44) - A basic introduction and overview of the content of the video series.
Pro Tools Overview (04:04) - An overview of some essential Pro Tools features that viewers should know before proceeding.
Unity Overview (03:59) - An introduction to the Unity game engine including a tour of the main window.
Flyer Zap (07:33) - Using an electric guitar to create an electrical zap for the flying robot.
Player Gun (08:28) - Using a Slinky to create the sound of the playerÕs laser weapon.
Mech Missile (04:47) - Using the Signal Generator to create a whoosh sound for the boss mechÕs missiles.
Player Footsteps Pt. 1 (11:31) - Recording footstep elements in the studio.
Player Footsteps Pt. 2 (06:08) - Editing footsteps in Pro Tools.
Robot Footsteps (10:03) - Recording metal impacts and a remote control car to create the bot footsteps.
Background Ambience (09:38) - Using a garden hose to create a rain background, and using the Xpand!2 virtual instrument to create an interior space station hum.