KONTAKT 5 Update Explained

Studio master Mark Struthers shows you everything you need to know about the new features added to Native Instruments KONTAKT version 5. See and learn all the new features and functions that this powerful update brings to this world-class software sampler.

Videos
Introduction (03:06) - Mark introduces you to the new features present in Kontakt 5.
New Filters Overview (05:40) - Learn about the types of new filters made available and how the different categories produce different results with recommendations where to use them.
State Variable Filters (06:16) - In this tutorial, we’ll cover SV Filters in so far as they are now regarded as the standard filter to use with Kontakt 5. Additionally, information about how filters work will be covered too.
SV Filters in Action (05:23) - Mark uses some SV filters here to illustrate how effective ‘Bandpass’ filters can be to cut and boost frequencies outside of the cut-off frequency.
More SV Filters (08:20) - To conclude our look at SV filters, see how effective an SV notch filter is on a Cello Ensemble patch. Resonance of the filter is looked at too.
Ladder Filters (05:59) - Mark looks at how the new Ladder Filters, rather than the legacy ladder filters, are used to create a musically flattering mild harmonic distortion to the signal.
Adaptive Resonance Filters (07:43) - Mark explores another filter update that has found favor with K5 users because it allows the chosen resonance to be automatically adapted, up or down, so that no signal spikes occur to the sound. Here, we’ll look at the HP versions of AR filtering.
Other New Filters (10:11) - To conclude our look at the many different filters updated or introduced (37 in total), here we’ll look at and audition some of the filters not covered so far. This time, we add further parameter modifiers such as envelopes and an LFO.
Time Machine Pro (06:18) - The improved time stretching effect, Time Machine Pro, is introduced here as Mark looks at pitch shifting a beat while retaining the original length.
SP1200 & MPC60 Engines (07:41) - We take a look at the two new 1980’s sample based drum machine emulations here and assess the subtly different qualities they offer with the reduced bit depths and sample rates.
Solid G-EQ (07:09) - Here, we look and listen to the newly introduced analogue based 4 band parametric EQ as it alters the sound of a drum loop.
Solid Bus Comp (07:24) - To help tame loud parts of a drum loop, we look here at the analogue modeled Solid Bus Comp. In particular, we look at focusing attention on the ‘clap’ within the loop.
Transient Master (05:36) - Mark now looks at how the Transient Master allows you to either highlight the initial spike of a snare, or suppress it. Mark also shows how increasing the body of the signal to add a perceived sense of sustain.
Tape Saturator (06:29) - Finally, we look at using the popular tape saturation effect on an organ to create a more ‘edgy’ or ‘gritty’ character.