AAS Chromaphone Explained

Eli Krantzberg returns, this time showing you the incredible AAS Chromaphone creative percussive synthesizer. This synth is capable of creating incredibly expressive drum, percussion, string, and synth-like instruments, so hold the phone and check it out!

Videos
The Sonic Architecture (03:21) - Explore the layout of Chromaphone and how it uses physical modelling to recreate the properties of two resonators interacting when being excited by mallets and virtual noise.
Banks & Programs (06:42) - Learn how to navigate, save, copy, move, delete, restore, and back up the bank and program based preset system.
Interface & General Concepts (06:17) - Explore how Chromaphone's controls work, and some of the general concepts involved when modelling the coupling of resonating objects.
The Mallet Module (08:31) - See how these parameters influence the sonic characteristics of the simulated impact produced by a mallet striking an object.
The Noise Module (08:55) - The noise module is a white noise generator that is used as an alternate way to excite the resonators. Hear how the controls shape the frequency of the noise, and how the noise envelope parameters are used to influence the amplitude of the signal over time.
The Noise Envelope Module (07:44) - Explore the ADSR and Delay controls, and hear how they are used to influence the noise module's amplitude, filter response, and density values.
Resonator Quality & Pitch (04:09) - Discover how the quality dots are used to adjust the number of modes used in the synthesis, how to set the pitch of the first partial, and how to adjust the pitch tracking across the keyboard range.
Manual Settings & Pitch Envelope (03:55) - Learn how to set the four independent partials in the Manual resonator type, and how to modulate the resonator's pitch with the dedicated pitch envelope parameters.
Decay Release & Material Parameters (06:16) - See how the decay and release parameters interact with each other, and how the material parameter is used to control the decay of the individual partials generated when an object is excited.
Radius & Tone Parameters (03:46) - Discover how the Radius parameter effects the natural decay of the tube resonators, and how the tone parameter is used to control the amplitude of the various partials that are generated from the resonators.
Hit Position & Coupling (08:15) - Hear how the hit position parameter controls where the resonators excited, and how the impedance resulting from coupled mode affects the exchange of energy and how the two resonators interact with each other.
The LFO Module (07:59) - Learn how the LFO module is used to modulate parameters in the noise source module by altering values from their static position based on repeating cyclical shapes that can be synced to tempo.
The Vibrato Module (04:13) - Learn how to use this section to modulate pitch in subtle or dramatic ways, and how to control it's rate, depth and onset.
The Multi Effect Module (02:44) - Discover some of the onboard effects and how they are used to process the signal before being sent to the output.
Sound Design (11:26) - In this final video, listen to a short piece of music comprised of Chromaphone presets that were altered and automated to bring out their unique characters and colors.