Cubase 7.5 Update Explained

The Cubase 7.5 update brings a ton of new features and functions to Steinberg's powerhouse DAW. Let Cubase guru Mark Struthers take you through it all, step by step with this in-depth series of videos.

Videos
Setting Up (08:39) - Mark explores new features introduced into Cubase 7.5 while viewing some of the visible UI alterations such as those found with the Inspector / Visibility tabs and how you can modify what is displayed.
Track Visibility Management (08:09) - Learn how you can make specific tracks visible or hidden using the new Track Visibility Management function. You’ll also see the new ‘track count’ information area that allows you to keep track of how many tracks are visible or hidden. Additionally, see UI improvements made to how you can Solo / Mute tracks.
Track Names and Event Colors (07:57) - To help keep focus on different Track/Event types, you’ll look here and see how to use the option to increase the amount of letters displayed on the track name area. Also, we’ll look at differentiating Events by changing them into different colors.
Track Visibility (05:31) - Discover how to use the Visibility tab to make specific tracks visible or hidden dependent on user choice. Also, you’ll see how to use ‘Visibility Agents’ to further enhance this feature.
Configuring for Visibility (06:03) - By extending your knowledge of what you saw in the previous tutorial, you’ll now look at specifically configuring the Visibility tab to display only certain tracks.
Creating Configurations (02:56) - Learn how to set up user configurations for ‘per project’ ease.
Project Logical Editor (05:05) - Here, you’ll see the improvements and enhancements made to the ‘Project Logical Editor’ so that you can quickly and conveniently search for specific tracks from within large projects.
Re-Record Mode (10:35) - Discover how to set up and use the new Re-Record mode to immediately ‘ditch’ a poor recording and start again without having to use the Stop/Start buttons.
Introducing Track Versions (09:17) - Here you’ll be introduced to the new ‘Track Versions’ concept made available in Cubase 7.5.
Track Versions in Action (10:57) - Extend your knowledge of the principles of ‘Track Versions’ by watching a real world example of how it can be used to evaluate various versions of different piano takes.
Track Versions and Lanes (08:38) - To develop our understanding further, we’ll look at using ‘Lanes’ with ‘Track Versions’ to produce the best performance of multiple piano midi recordings.
Creating New Versions (04:55) - Mark creates ‘New Versions’ of recordings by using the menu options found within ‘Track Versions’.
Enhance or Build Tracks with EDM (07:45) - See how to utilize the new EDM Toolbox to enhance your project whilst also linking it to the ‘Chord Track’.
Instrument Rack 2 Overview (06:30) - Mark introduces the new method of working that incorporates ‘Instrument Rack 2’ into the Cubase workflow when using virtual instruments. You’ll see how setting up is similar to previous versions of Cubase but yields a different, newly designed UI.
Rack 2 Multitimbral MIDI Channels (08:48) - Discover the enhancement made when using the ‘Rack 2’ option of utilizing multitimbral midi channels for a VSTi.
Rack 2 Outputs (09:12) - Learn how to assign multiple outputs to a specific VSTi, in this case, we’ll look at integrating ‘Halion 5’.
Implementing VST Quick Controls (08:13) - See how the ‘Quick Controls’ feature found in earlier versions of Cubase has been extended and enhanced in Cubase 7.5 to be directly integrated into the new Instrument Rack and linked to the existing ‘Quick Controls’ tab found in the Inspector.
HALion Sonic SE2 Overview (05:39) - Here, you’ll be introduced to the new version of HALion Sonic SE that includes a new VSTi module called ‘Trip’.
Trip Overview (04:28) - Mark gives an overview look at the new analog emulation synth found within HALion Sonic SE2.
Groove Agent SE4 Introduction (08:12) - The vastly improved version of Groove Agent is introduced. We’ll look at using ‘Beat Agent’ to quickly move between kits.
Patterns with Groove Agent SE4 (10:12) - By using the PATTERN option, we’ll look at easily developing and integrating ‘preset’ drum patterns within a project.
GASE4 and Beat Designer (05:54) - By using ‘Beat Designer’ with Groove agent SE4, we’ll build and develop our own midi drum patterns to use within a project. Additionally, we’ll look at routing specific drums within GASE4 to individual effects.
Magneto 2 in Action (04:08) - Here, Mark looks at integrating the newly updated ‘Tape Saturation’ effect Magneto 2 on a drum track.
Using REVelation (06:43) - Now, Mark looks at using the newly introduced reverb ‘REVelation’ on a vocal track.
Sync Track and Channel Visibility (03:37) - For convenience within a busy project, see how you can easily synchronize track and channel visibility between your project view and MixConsole.
Auto Hitpoint Detection (03:39) - Another improvement is the ‘Automatic Hitpoint Detection’ function that is applied to newly recorded audio or to existing, imported audio.
Score Editor Changes (00:59) - Here, we’ll take a brief look at how the Score Editor UI has been improved to incorporate two tabs; Symbols and Inspector.
Noise Gate Improvements (02:38) - The new ‘Threshold’ dial is looked at here that is part of the already existing ‘Noise Gate’ found in the ‘STRIP’ area of the Inspector and the MixConsole.
VST Connect SE2 (04:56) - Here, we’ll look at the introduced ‘Midi Recording’ feature found in VST Connect SE2.
Loop Mash FX (06:38) - Finally, we’ll try out the effects found in the ‘Loop Mash FX’ effect on a drum track.