MachFive 3 Explained

Get ready to blast off with "MachFive 3 Explained". This super in-depth series by Eli Krantzberg covers one of the most powerful studio virtual samplers ever made, the MOTU MachFive 3. Eli covers every MachFive 3 feature and functions well as important tips & tricks during your unforgettable ride with MachFive 3.

The Basics
Blind Date (08:40) - Meet MachFive 3. Get to know the four main areas of the plug-in interface and get introduced to the Sidebar, Master Section, Display Area, and Status bar.
Stand Alone Setup (08:14) - See how to configure MachFive 3 in stand alone version to work with multiple output audio interfaces, and multi-port MIDI devices.
Lock & Load (08:35) - Discover the various locations and ways of loading in parts, and managing basic part parameters.
Working with the Browser Pt. 1 (10:56) - Learn how to customizes the places in the Browser source list, how to have your soundbank volumes mount automatically on startup, and how to audition loops in sync with your host DAW.
Working with the Browser Pt. 2 (05:22) - See how to layer multiple programs together both on a single part, and using multiple parts. Also see how to use the sidebar browser and how the basic file management functions work.
Playing the Instruments
Star Drums (10:55) - See how to use the Star Drum's built in Macro and Script controls, and how to route the individual kit elements to discreet outputs within your DAW.
J Bass (09:43) - Explore how to work with the J Bass and its various articulations, slap, and legato mode options.
The Upright & F Grand 278 (10:46) - Learn how the macro controls on these two instrument are used to both subtly, or not so subtly, influence the performance aspects of each.
Telematic Pt. 1 (13:18) - Discover some of the ways the Telematic voices and strums chords in guitar like manner, and how to control various aspects of the performance through use of it's scripted macro controls.
Telematic Pt. 2 (08:44) - See how the mixed and keyboard playing modes work, and how the sequence mode is used to create a repeated strumming pattern that is stopped and started with the note F# 4.
Importing 3rd Party Formats (10:19) - Watch as instruments and samples are imported and saved from sounds originating in Kontakt, Apple Loop, SampleCell, EXS 24, Giga, and Akai formats.
Working in the Mixer View (07:41) - Learn how to use the Mixer View to work with both part and program effects, aux channels, pre and post fader sends, and master output processing.
Using Multiple Outputs (04:06) - Discover how to route individual parts to discreet outputs accessible from within your DAW, and how to simultaneously utilize Mach Five's internal aux send effects on a discreet channel strip within the host DAW.
Working in Performance View (09:09) - See how splits and layers are created based either on note or velocity ranges, and how key switches are easily set up to switch between different parts from a single keyboard controller in real time.
Editing
Basic Editing Architecture Pt. 1 (08:50) - Learn how and where the various elements that comprise each program are laid out in the MachFive 3 interface.
Basic Editing Architecture Pt. 2 (12:05) - Discover how Keygroup, Layer, and Program settings in the Edit Window work and how they influence the sound at various stages within a program.
Working in the Mapping Editor (12:40) - The Mapping Editor is where you manage how keygroups are mapped to MIDI notes. Watch as multiple samples are imported and mapped based either on pitch, velocity, or chromatically.
Working with Keygroups (08:56) - Watch as a new program is constructed using multiple sample based oscillators and multiple keygroups, keygroup based effects and key range crossfades.
Layers & Layer Rules (08:20) - Learn how to create and work with programs containing multiple layers, layer rules, and layer based FX.
The Oscillators
Oscillator Basics (06:58) - Learn how to create, load, and save various types of oscillators, presets, and settings.
Synth Oscillators Pt. 1 (09:35) - Explre how MachFive's analog, analog stack, and noise generators are used, modified, modulated, and filtered; to create classic subtractive synthesis style sounds.
Synth Oscillators Pt. 2 (09:25) - Watch how the FM, Wavetable, Drum, and Organ oscillators work, and how easy it is to tweak, shape, and control sounds in original ways.
Working with Sample Oscillators (08:39) - Learn how to use the Oscillator Section to crop, reverse, and loop audio samples.
Crossfades & Looped Release (04:17) - See how to apply crossfades to loop points for smooth looping, and how loop release effects.
The Stretch Oscillator (04:31) - Stretch uses granular synthesis, a way of chopping audio up into grains based on grain size and transient sensitivity. When audio is then triggered at different pitches, the grains are rearranged and stretched to preserve the original tempo, or can be modified with tempo parameters so the grains are played back faster or slower. It is an excellent sound design tool. It is also great for changing the color and personality of drum loops when triggered at different pitches.
The Loop Lab Pt. 1 (09:29) - Explore Slice mode and see how it's used to maintain a constant tempo while triggering loops at various pitches. Learn how to tweak and edit the slice detection, as well as play back with various trigger and sync mode combinations.
The Loop Lab Pt. 2 (07:37) - See how Latch mode is used to generate cool and interesting poly rhythms, and how the envelope settings are used to effect the amplitude of each slice. And finally, learn how to convert the slices to chromatically mapped key groups, and export all as either audio or MIDI.
IRCAM Granular (08:02) - Explore the rich granular style sound design possibilities introduced with this oscillator type by shaping and modulating grain size, speed, direction, position, pitch, density, and more.
IRCAM Stretch (06:40) - See how to use this oscillator type for the highest quality time stretching and pitch shifting, with emphasis on transient, shape, envelope, and phase preservation.
Modulation and Processing
Envelopes (03:53) - Discover how to use a sound's envelope controls to shape the variations the sound exhibits over time.
Working with Modulation (07:37) - Explore how some of the external modulation sources are used to modulate filter and pan values through with use of performance gestures like velocity, mod wheel and key range.
Using LFOs (05:57) - Discover how LFOs are used to modulate destination parameters based on a variety of cyclical shapes that can be synced to tempo.
Modulation Envelopes (09:42) - Learn how to use MachFive's four envelope types to create and apply multi-stage modulation patterns to destination modulation targets.
Mappers (05:25) - Explore how mappers are used to create custom step like patterns that shape the modulation source before it reaches its destination parameter.
Macros & MIDI Learn (09:25) - See how Macros are used to map multiple parameters across different parameters to a single macro knob, and then assign Mod Wheel to control the macro knob using MIDI Learn.
Working with Effects (07:21) - Explore the various access points throughout the interface that effects and aux sends can be managed from.
Event Processors (08:29) - Event processors intercept incoming MIDI and process the notes before they reach the sound producing oscillators or samples being triggered. Learn where and how to access and modify some of the existing presets.