Auto-Tune 8 Explained

The next generation of industry standard tuning is here! Officially Authorized by Antares, studio expert Dave Askew brings you the definitive series on Auto-Tune 8, covering all of its features and functions as well as how to use it on vocals to create both a pitch perfect take, and the classic “overtuned” sound.

Getting Started
Introduction (01:29) - Welcome to Auto-Tune 8 Explained! Here we'll briefly discuss what Auto-Tune is, and how we can use it to correct pitch.
Installing & Authorizing (05:09) - Here we'll learn how to install and authorize the Auto-Tune software and find where its located in our DAW.
Pitch Explained (04:12) - Learn what pitch and scales are, and learn how pitch is measured by the Auto-Tune plug-in.
Interface Overview (06:29) - Here we'll briefly explore the various interfaces of Auto-Tune including the location of the common controls and how to switch between Automatic and Graphical modes.
Whats New (03:47) - We'll take a quick look at the new features of Auto-Tune 8 like Flex-Tune, Low Latency Mode, Audio Feedback during editing, and a few new user preferences.
Automatic Mode
Setting Up Automatic Mode (09:48) - Explore the input tracking control, tracking speed, and scale settings. Learn how we can transpose our audio, and adjust the formant and modify the throat length to modify the timbre of our vocal.
Controlling Pitch Correction (05:49) - Learn how to control the amount of pitch correction by adjusting the Re-tune speed, Correction Style, Natural Vibrato and Humanize feature.
Manipulating Vibrato (08:35) - Here we'll discuss what a singers vibrato is, and how we can use Auto-Tune to manipulate existing vibrato and even synthesize a vibrato if it doesn't exist.
MIDI Control (06:46) - Explore how we can send a MIDI signal to the Auto-Tune plug-in so that we can control the pitch in real time or by using a pre-recorded MIDI sequence.
Graphical Mode
Graphical Mode Overview (06:09) - Let's take a brief look at the interface of Graphical mode. Here we'll explore the Pitch Graph display and discuss the different workflows of editing in Graphical Mode.
The Toolbar (03:12) - Here we'll locate the common editing tools for Graphical Mode and look at some of the options for the viewport.
Editing Pitch Pt. 1 (11:52) - Lets go a bit deeper and explore the different ways that we can edit our pitch by using the line tool, curves tool and note tool. Explore how to create note objects, curves and import note objects from a MIDI sequence.
Editing Pitch Pt. 2 (14:51) - In this example we'll see a real world example of retuning a section of a song using graphical mode.
Editing Time (10:31) - Here we'll explain how to edit the timing of our input source by using the move point tool, and move region tool.