Logic Pro X Explained (Legacy)

Apple Logic Certified Pro Eli Krantzberg has created a comprehensive Logic Pro X video tutorial collection! At over 5 hours, Eli gets the new Logic Pro X user up and running fast, while providing a deep understanding of Apple's new flagship DAW. If you're ready to learn Logic Pro X, this is the best way to learn it.

Exploring the Interface
Introduction (04:02) - Welcome to Logic Pro X! Learn how to set the default key commands, enable all the advanced tools, and where factory and user content is stored on your hard drive.
Starting a Project (07:16) - Learn how to start projects and set project properties using the new Logic Pro X template chooser, how to open recent and existing projects, and how to set the start up behavior when Logic Pro X is launched.
Interface Overview (07:08) - Explore the Main Window, and learn the basic functions and how to toggle the Control Bar, Library, Inspector, Toolbar, Quick Help, Smart Controls, Mixer, Editors, List Editors, Note Pad, Loop and Media Browsers
Project Basics (07:20) - Learn how the Tracks area menu bar, track headers, playhead, workspace, channel strips, plug-ins, and windows are used in Logic Pro X workflow.
Play and Navigate (07:24) - Learn to use key commands for the basic playback and locate functions.
Using the Cycle Area (08:21) - Explore how the cycle area and locators are set and used to control playback and navigation.
A Closer Look
Working with Apple Loops (08:29) - Discover how to search, sort, save, audition, index, filter, and load Apple Loops from the Loop Browser.
Creating and Managing Tracks (08:18) - Learn various ways to create, copy, duplicate, and manage different track types in Logic Pro X.
Track Header Functions (06:53) - Explore the Configure Track Header window, and learn how the various track header functions work.
The Inspector (06:41) - Explore the Track and Region Inspector controls and see how they affect playback.
Quantizing (07:40) - Discover how the timing of MIDI notes and transients in audio files are moved in relation to the grid, and how quantize templates are used to apply the timing, length and velocities of notes in a source region to any number of destination regions.
The Mixer (07:56) - Discover how to use the dual channel strips in the Inspector, and how to view and manage various subsets of channel strips in the Mixer.
Working with Plug-Ins (04:27) - Learn how to manage plug-in windows and settings, and set latency compensation modes.
Tools (07:08) - Learn about the various tool functions, and ways to access them easily.
Zooming (05:21) - Learn some new ways of zooming the Tracks Area, and some useful key commands and workflows for quickly moving in and out of detailed views.
Working with Patches (08:01) - Learn to navigate the Library, and how to search, load, customize, merge and save Patches
Project Management (03:31) - Learn how to use the new project Alternatives feature, how to manage assets, use the save as functions, and create templates.
Folder Stacks and Folders (03:39) - See how folder stacks are used to combine multiple tracks and control them as one unit, and how regular folders are used as containers for multiple regions.
Summing Stacks (08:43) - Learn about summing stacks, and watch as it is used to create a layered sound with velocity and key range splits.
Project Properties (06:13) - Learn how to work with tempo, key and time signature events, how to set the project division value which defines the position displays and defines the grid for various length and placement operations, and how to set project sample rate, and length.
Recording
Introduction to the Drummer Track (08:07) - See how the track based and region based Drummer settings work as it is set up for use as a guide track.
The Count In and Click (03:32) - See how to set click and count in preferences, as well as how to customize the sound of the click.
MIDI Recording (02:48) - Watch as a simple MIDI bass track is recorded on a summing stack.
Autopunch and Replace Mode (05:28) - Learn how to record over and replace a specific are of an already existing region.
Loop Recording MIDI (04:18) - Discover how to record multiple takes over the same range in the Tracks Area.
Record Repeat and Capture as Recording (03:22) - Explore some useful recording workflows that simplify the process of capturing the most recent of multiple performances.
Musical Typing (02:31) - See how to use either your QWERTY keyboard or your mouse to generate MIDI note, modulation, and pitch bend data to Logic.
Arrangement Markers (03:26) - See how the new Logic Pro X Arrangement Markers are used to build an arrangement, and have the Drummer Track's regions conform to song sections.
Creating a Headphone Mix (04:48) - Learn how to set up bus sends across all your tracks that lead to a separate physical output on your audio interface.
Recording Audio (03:23) - Watch as a stereo audio track is set up for live recording while monitoring with reverb in the headphones.
Loop Recording Audio (04:55) - Watch as multiple takes of a solo are recorded over a predefined area, and see how a take folder containing all the passes is automatically generated.
Working with Take Folders (08:16) - Discover how to use quick swipe comping to establish a composite take containing the best selections from multiple performances.
Editing
Working in the Tracks Area (05:31) - Learn how to position items using the ruler, the various snap and drag modes, and how to scrub audio and MIDI together in the Tracks Area.
Region Editing (09:21) - Explore some of the ways regions are selected, moved, nudged, looped, resized, muted, solo'd, stretched, split, joined, and colored in the Tracks Area
Introduction to the Editors (05:40) - Learn how the display, catch, and link functions are used to determine what content is displayed in the editor windows.
The Piano Roll Editor (08:39) - Discover some of the MIDI note editing functions available in the Piano Roll Editor
MIDI Draw (05:12) - See how MIDI Draw is used to draw in MIDI continuous controller information in the Piano Roll Editor.
The Score Editor in Action (04:12) - Watch as the Score editor and Event Float are used to tweak the notes in multiple sequences together, and how aliases are used to replace copies of repeating parts.
Editing the Drummer Track (07:30) - Watch as a drum part is developed by splitting the part into separate regions in the Tracks Area, and applying different Drummer performance parameters to the various sections and fills.
The Step Editor in Action (06:36) - Learn how the Step Editor is used to create and edit MIDI note and controller data as steps along dedicated lanes in a graphical editing interface.
Flex Pitch QuickStart (08:03) - Discover Logic Pro X's new pitch correction function, and how it works in both the Tracks Area and the Audio Tracks Editor.
Groove Track (04:29) - Discover the impossibly cool new feature that allows you to set a track as a groove track, and match (synchronize) the timing of other tracks in the project to it. When you play the project, the timing of matched tracks adjusts to match the timing of the groove track.
Mixing
Working with Fades (06:48) - See how fades are used to clean up and smooth the transitions in and out of audio regions, and how to crossfade between two neighboring regions to avoid unwanted clicks and pops.
Working with Markers (05:43) - Learn how to create edit and navigate with markers as a means of quickly navigating large projects.
Screen Sets (04:50) - Discover how to store and recall customized layouts of on screen windows, and optimize your workflow for mixing.
Smart Controls QuickStart (05:48) - Discover how Smart Controls simplify mixing by letting you control the sound of the selected track using one set of consolidated controls that can access multiple channel strip and plug-in settings.
MIDI FX Teaser (04:16) - See how Logic's new Note Repeater and Arpeggiator MIDI FX plug-ins are used to process MIDI data and add motion to a static part.
Drum Kit Designer (08:09) - See how the producer kits in Drum Kit Designer are used to process each kit piece individually with audio effects.
Automation (10:55) - Learn to create and edit track based automation control points in order to animate the movement of parameters over time.
Sharing Your Music (11:03) - Learn how to use a peak limiter on the main output to squeeze a few extra db out of your mix, how to share your music in a variety of formats, and how to navigate through the various bounce to disc options.
10.05 Update
Channel EQ Update (04:42) - Discover the updated interface, features, and functions in the revised Channel EQ plug-in.
Drummer Updates (02:38) - See how to access the three new new Drummers, and eleven new Drum Kit Designer patches.
Misc Updated Functions and Settings (03:09) - Discover some new and improved functions in the Tracks area, Piano Roll Editor, Project Audio Browser, and more.
10.0.7 Update
Snapshot Automation (04:28) - See how these new functions are used to capture parameter settings while the transport is stopped.
More Automation Enhancements (05:20) - See how the creation of single automation nodes is used to create ramps, how automation can be pasted at playhead or marquee position, and how CC7 / 10 messages can now be sent directly to a plug-in instead of being used to control the channel strip's volume and pan.
Misc Enhancements (06:05) - Learn how to export the output of Aux tracks as audio, how auto punch behavior has been enhanced, the effect of various modifier key combinations when using the velocity slider in the Piano Roll and Score editors, and how to swipe multiple plug-in bypass buttons on/off in one motion.