Finishing a Club Track in Live 9

Following on the heels of his smash hit series "Starting a Club Track with Live 9", Timothy Allan is back with the sequel, "Finishing a Club Track with Live 9". In this series, Timothy shows you how to arrange and finalize the beats and grooves created in the first series and make it sound like a world-class club track. Timothy even includes the Live session file and samples so you can work and experiment along with him.

Videos
Introduction (00:58) - Tim welcomes you and gives an introduction to what you can expect from this series.
Sound Overview (05:26) - In this video Tim goes over all the sounds and elements which will be used in the creation of the song. You'll also get an overview of the session view layout and see how things are organized.
Creating the Intro Pt. 1 (12:33) - In this video you'll learn how to create a DJ friendly intro for your track. You'll see how to use follow actions and the consolidate function to create some original drum loops to spice up the intro drums. See how to use bits of your melodies to tease in the full track, as well as which parameters to automate to make your build ups and transitions smooth and slick.
Creating the Intro Pt. 2 (10:15) - Tim Continues continues building the intro to the track by introducing the toms, some chords and other melodic elements. Watch as Tim uses processing and automation to get the sounds where he wants them.
Intro Riser (15:26) - Watch as Tim creates a stuttery pitched intro riser from scratch using Operator and a slew of audio effects. You'll see how to use the new gate side chaining feature to create patterns not easily made using older compressor techniques. You'll also learn the new Live 9 'gotchas' for recording automation in arrange view as well as a trick for using and resetting pitch bend in clips.
Noise Riser (06:43) - In this video we just create a simple white noise riser to add even more drama to the buildup. You'll learn about how to prevent piercing peaks in your risers/downers by using EQ and compressors to keep those nasty frequencies in line. Finally, we go back and tweak the Intro Risers pitch bend for even more epicness.
Bass Bomb! (06:03) - Learn how to make the ubiquitous bass bomb found in breakdowns everywhere. Using Operator, the FX powerhouse, you'll see how to create the pitched boom that's so prevalent in club tracks everywhere. You'll also learn a great trick on how to fake MIDI note chasing, the ability to start your MIDI notes midway through a clip.
Adding Some Fluff Pt. 1 (13:06) - Time to start adding some of our melodic elements now. You'll see how automation is the key to keeping things interesting, as well as the key to blending and mixing all the elements together. Watch Tim as he creates the transition from intro to melody, and the beginning of the transition from the melodic part to the tougher sounds. You'll find out what Tim's thinking as he 'plays' in the automation using MIDI controllers, rather than just drawing it in. See how your side chaining can actually work against you when you're going for really stabby chords. Finally, we'll add some snares, crashes, FX and filter sweeps to finish up the epic build to the main part of the song.
Adding Some Fluff Pt. 2 (14:23) - Tim continues adding melodic elements to the song, adding percussion and filter sweeps to build up for the main 'tough' part of the song.
Adding Some Tough (20:31) - Now it's time to add in the tougher elements of the track! We'll create the transition out of the fluffy melodic parts and get into the grittier, dirty part of the song. You'll learn many techniques on how to keep things interesting by using alternate loops, adding and removing elements at key points, unlinking envelopes and track automation. You'll see a cool use of the minimum and maximum controls when macro mapping in order to get rid of sample clicks. See how easy it is to keep your track flowing by easily creating totally different fills, no cut and pasting here!
Smoothing out Initial Transitions (16:57) - In this video we go through the dozens of little tweaks it takes to smooth out the transitions between the two initial sections. Tim goes through and modifies automation and clips to keep the listener interested. Hear the thought processes that decide what you should do with instruments that need focus, and how you can balance the background sounds around them to keep them both exciting. You'll see how to take existing instruments and turn them into fill machines by just using automation! Finally, you'll see how a simple filter sweep coupled with curved automation on an open chord can be a fantastic riser to introduce your next part.
The Breakdown (16:18) - Time to construct the mighty breakdown. In this video we will create the main breakdown, trying to sound different enough from the initial break. You'll see some cool delay tricks using racks, as well as a bunch of arrangement tricks on reusing your existing MIDI clips to create new parts. Tim adds a new synth to fatten up the main chords and add a bit more sonic width.
The Breakdown Pt. 2 (11:02) - In this video we add some more tweaks to the breakdown. We'll adjust a few of the synths and FX to let one of them come to the forefront, without losing the impact of the other sounds.
Breakdown Riser (13:56) - Since you can never have too many FX going, we're going to create another wobbly riser to add tension as our breakdown finishes. You'll see how to use Operators pitch envelopes for the not often used note off effect, as well as LFO's, delays and pitch bend to polish it all up.
The Second Drop (18:48) - Now we'll work on the transition from the breakdown to the second drop. Watch as a few happy accidents are just what the doctor ordered as far as smoothing things out. You'll see how Tim uses multiple tricks to smooth out the introduction of the big second drop. We'll add yet another synth on top to add even more sonic action. You'll see as Tim uses the synths glide function, combined with the Note Length plugin, unlinked envelopes, a chorus, plus a side chained gate to create the sound he's after.
Second Drop Pt. 2 (10:04) - In this video watch as Tim adds some more FX and tweaks to the second drop. We'll start the transition to the DJ friendly outro, as well as adding a few additions to the very end of the section in order to create the ultimate crescendo. You'll also learn a valuable method on how to fix a common issue when using pitch bend in Live. At the end of the video you'll see quick and easy way to take your main lead out of the song without having it sound too jarring.
The Outro (07:52) - The end is near! In this video we cover ways to fade your masterpiece into the background so that the DJ can mix in the next track easily. You'll learn how to do gradual disappearing acts on your sounds using filters and eq's, and how to keep energy going while taking things out of the mix.
Final Listen & Conclusion (09:42) - In this video Tim covers a few key points regarding adding the final "polish" to your track, and then it's magic time. We take a listen to the entire track that was created purely from randomly chosen samples and synth patches